Hold Monster

From Baldur's Gate 3 Wiki
Revision as of 21:13, 9 September 2023 by Aldwin (talk | contribs)
Jump to navigation Jump to search
Hold Monster Icon.png

Hold Monster is a level 5 enchantment spell. This spell allows spellcasters to Paralyse a creature, preventing them from acting and making them vulnerable to attacks.

Description

Paralyse a creature. It can't Move, Act, or React. Attacks from within 3 m / 10 ft are always Critical Hits.

  • No effect on undead.

Properties

Details
 Range: 18 m / 60 ft
Concentration Concentration

At higher levels

Casting this spell at a higher level grants no additional benefit.

Condition: Paralysed

Paralysed Paralysed

Duration: 10 turns

Wisdom saving throw

How to learn

Classes:

Visuals

External Links