Lightning Charges: Difference between revisions

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* {{SmallIcon|The Lifebringer Icon.png}} [[The Lifebringer]]: When the wearer gains Lightning Charges, they also gain 3 [[Hit Points|temporary hit points]]. The temporary hit points disappear if the wearer runs out of Lightning Charges.
* {{SmallIcon|The Lifebringer Icon.png}} [[The Lifebringer]]: When the wearer gains Lightning Charges, they also gain 3 [[Hit Points|temporary hit points]]. The temporary hit points disappear if the wearer runs out of Lightning Charges.
* {{SmallIcon|The Protecty Sparkswall Icon.png}} [[The Protecty Sparkswall]]: The wearer has +1 to {{ArmourClass}} and {{SavingThrow}}s as long as they have [[Lightning Charges]].
* {{SmallIcon|The Protecty Sparkswall Icon.png}} [[The Protecty Sparkswall]]: The wearer has +1 to {{ArmourClass}} and {{SavingThrow}}s as long as they have [[Lightning Charges]].
* {{SmallIcon|The Real Sparky Sparkswall Icon.png}} [[The Real Sparky Sparkswall]]: Grants the '''Lightning Aura''' {{action}}, which consumes 4 Lightning Charges to create a Lightning Aura that damages nearby enemies.
* {{SmallIcon|The Real Sparky Sparkswall Icon.png}} [[The Real Sparky Sparkswall]]: Grants the '''Lightning Aura''' {{action}}, which consumes 3 Lightning Charges to create a Lightning Aura that damages nearby enemies.
* {{SmallIcon|The Sparkle Hands Icon.png}} [[The Sparkle Hands]]: The wearer has +1 to [[Strength]] and [[Dexterity]] [[Checks]], so long as they have Lightning Charges.
* {{SmallIcon|The Sparkle Hands Icon.png}} [[The Sparkle Hands]]: The wearer has +1 to [[Strength]] and [[Dexterity]] [[Checks]], so long as they have Lightning Charges.

Revision as of 10:13, 12 August 2023

Lightning Charges are a special Condition granted by certain Sparkstruck Equipment.

Effect

Lightning courses through you. You have +1 to Attack Rolls and deal an additional 1Damage TypesLightning damage.

If you gain 5 charges, they are consumed the next time you deal damage, and you deal an additional 1d8Damage TypesLightning damage.

You lose 1 charge per turn.

Items that Grant Lightning Charges

  • Weapons:
  • Equipment:
    • The Speedy Lightfeet: When the wearer dashes or takes a similar action in combat, they gain 3 Lightning Charges.
    • The Watersparkers: If the wearer starts their turn on an electrified surface, they gain 3 Lightning Charges.

Items that Interact with Lightning Charges