Lorin: Difference between revisions
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| image = [[File:Lorin.png|350px]] | | image = [[File:Lorin.png|350px]] | ||
}} | }} | ||
{{ | {{Infobox character | ||
| | |||
| | | name = Lorin | ||
| | | titles = Hag Victim | ||
| | | image = Lorin.png | ||
| | | race = [[Wood Elf]] | ||
| | | level = 1 | ||
| | |||
| | | modules = | ||
| | {{Infobox statistics | ||
| | | child = yes | ||
| | | size = Medium | ||
| | | type = Humanoid | ||
| | | hit_points = 12 | ||
| | | hit_points_tactician = 15 | ||
| | | armour_class = 11 | ||
| | | movement_speed_meters = 9 | ||
| | | movement_speed_feet = 30 | ||
| | | weight_kg = 75 | ||
| | | weight_lb = 150 | ||
| | | hiddenlevel = 1 | ||
| | | str = 10 | ||
| | | dex = 12 | ||
| | | con = 10 | ||
| | | int = 16 | ||
| wis = 14 | |||
| | | cha = 14 | ||
| | | int_save_proficiency = yes | ||
| wis_save_proficiency = yes | |||
| feature1_name = Opportunity Attack | |||
| feature1_description = Automatically attack an enemy moving out of your reach. | |||
}} | |||
}} | }} | ||
'''Lorin''' is one of [[Auntie Ethel]]'s victims. He is found in the Entrance Gallery of the [[Overgrown Tunnel]] shouting to stay back, and not to look. Lorin came to Auntie Ethel to look into his future and see what life path to pick. | '''Lorin''' is one of [[Auntie Ethel]]'s victims. He is found in the Entrance Gallery of the [[Overgrown Tunnel]] shouting to stay back, and not to look. Lorin came to Auntie Ethel to look into his future and see what life path to pick. | ||
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If the player returns after killing Auntie Ethel, Lorin will remember seeing you as a Mind Flayer and run away. If the player didn't speak to him before killing Auntie Ethel, he will be more reasonable, yet still scared. | If the player returns after killing Auntie Ethel, Lorin will remember seeing you as a Mind Flayer and run away. If the player didn't speak to him before killing Auntie Ethel, he will be more reasonable, yet still scared. | ||
{{ | {{Sunlit Wetlands}} | ||
[[Category: Elves]] | [[Category: Elves]] | ||
Latest revision as of 06:35, 29 March 2024
Lorin | |||||||||||||
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Level 1 | |||||||||||||
Information | |||||||||||||
Title | Hag Victim | ||||||||||||
Race | Wood Elf | ||||||||||||
Stats | |||||||||||||
Size | Medium | ||||||||||||
Type | Humanoid | ||||||||||||
Armour Class | 11 | ||||||||||||
Hit points |
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Movement speed | 9 m (30 ft) | ||||||||||||
Weight | 75 kg (150 lb) | ||||||||||||
Initiative | +1 | ||||||||||||
Ability scores | |||||||||||||
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Proficiency bonus | +2 | ||||||||||||
Saving throws |
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Features | |||||||||||||
Automatically attack an enemy moving out of your reach. |
Lorin is one of Auntie Ethel's victims. He is found in the Entrance Gallery of the Overgrown Tunnel shouting to stay back, and not to look. Lorin came to Auntie Ethel to look into his future and see what life path to pick.
My gentle Lorin. He wished to know what was to come.— Auntie Ethel about Lorin's fate
Act One[edit | edit source]
If Lorin is spoken to while Auntie Ethel still lives, he will try to avoid looking at the player. However, he will turn eventually if the player continues to speak to him. Lorin will panic that the player is a monster, seeing them as a Mind Flayer.
If the player returns after killing Auntie Ethel, Lorin will remember seeing you as a Mind Flayer and run away. If the player didn't speak to him before killing Auntie Ethel, he will be more reasonable, yet still scared.