Melf's Acid Arrow: Difference between revisions

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[[Spell]] > [[Spell#2nd Level Spells|2nd Level Spells]] > [[Melf's Acid Arrow]]
{{SpellPage
----
|name = Melf's Acid Arrow
|image = Melf's Acid Arrow.webp
|level = 2
|school = Evocation
|ritual =
|classes = Wizard
|class learns at level 3 = Wizard, Circle of the Land:Swamp
|class learns at level 7 = Eldritch Knight
|class learns at level 8 = Arcane Trickster
|races =
|race learns at level 1 =
|race learns at level 2 =
|summary = This spell allows spellcasters to shoot a magical arrow that deals {{DamageColor|Acid|Acid}} damage to a target on impact and at the end of its next turn.
|description = Shoot a green arrow that bursts in a spray of acid. Deals {{DamageText|4d4|Acid}} damage immediately and {{DamageText|2d4|Acid}} damage at the end of the target's next turn.


[[File:Melf's Acid Arrow Tooltip.png|frameless|right|350px]]
If the spell misses, the target still takes half the initial damage, but no damage at the end of its next turn.
'''Melf's Acid Arrow''' is a [[Spell#1st Level Spells|Level 2]] Evocation Spell. This spell allow spellcasters to shoot a magical arrow that deal Acid damage to a target on impact and at the end of their turns.
|cost = action, spell2
|attack roll = yes
|damage = 4d4
|damage type = Acid
|range = ranged
|condition = Melf's Acid Arrow
|condition duration = 1
|area = Acid Surface
|area category = Surface
|area shape = radius
|area range m = 2
|area range ft = 7
| area duration = Permanent
|area condition = Acid
|higher levels = [[Spells#Upcasting|Upcast]]: Casting this spell at a higher level deals an extra {{DamageText|2d4|Acid}} damage ({{DamageText|1d4|Acid}} on impact and at the end of target's turn) for each [[Spells#Spell_Slot_Levels|Spell Slot Level]] above 2nd.
|granted by items = Markoheshkir:Short Rest, Melf's First Staff:Long Rest
|notes = The incantation for Melf's Acid Arrow is '''Dissolvē''', the Latin command "dissolve!"
|video = Melf's Acid Arrow Visuals.mp4
}}


== Description ==
== External Links ==
Shoot a green arrow that bursts in a spray of acid. Deals <span style="color:olive">4d4 Acid damage</span> immediately and <span style="color:olive">2d4 Acid damage</span> at the end of the target's turn.
* {{FRWiki|Melf's acid arrow|long}}


If the spell misses, the target still takes half the initial damage.
[[Category:Sources of Acid damage]]
{{clear}}
 
== Properties ==
<code>[[File:Action Icon.png|frameless]] Action + [[File:Spell Slots Icon.png|frameless]] Level 2 Spell Slot</code>
* Damage: 6 ~ 24 Damage
**<code>[[File:2d4 Acid Damage.png|frameless|40px]] <span style="color:olive">4d4</span> [[File: Acid Damage Icon.png|frameless|upright=0.1]] <span style="color:olive">[[Damage Types|Acid]]</span></code> (On impact)
**<code>[[File:2d4 Acid Damage.png|frameless|40px]] <span style="color:olive">2d4</span> [[File: Acid Damage Icon.png|frameless|upright=0.1]] <span style="color:olive">[[Damage Types|Acid]]</span></code> (At the end of target's turn)
* [[File:Range Icon.png|frameless|upright=0.1]] Range: <code>18m / 60ft</code>

Revision as of 16:11, 9 March 2024

Melf's Acid Arrow.webp

Melf's Acid Arrow is a level 2 evocation spell. This spell allows spellcasters to shoot a magical arrow that deals Acid damage to a target on impact and at the end of its next turn.

Description

Shoot a green arrow that bursts in a spray of acid. Deals 4d4Damage TypesAcid damage immediately and 2d4Damage TypesAcid damage at the end of the target's next turn.

If the spell misses, the target still takes half the initial damage, but no damage at the end of its next turn.

Properties

Cost
Action + Level 2 Spell Slot
Damage
D4 Acid.png 4d4 (4~16) Damage TypesAcid damage
Details
Attack roll
 Range: 18 m / 60 ft
Creates Area: Acid Surface

At higher levels

Upcast: Casting this spell at a higher level deals an extra 2d4Damage TypesAcid damage (1d4Damage TypesAcid on impact and at the end of target's turn) for each Spell Slot Level above 2nd.

Condition: Melf's Acid Arrow

Melf's Acid Arrow Melf's Acid Arrow

Duration: 1 turn

  • Affected entity takes 2d4Damage TypesAcid damage at the end of their turn.

Area: Acid Surface

How to learn

Classes:

Granted by the following items:

Notes

The incantation for Melf's Acid Arrow is Dissolvē, the Latin command "dissolve!"

Visuals

External Links