Ray of Frost: Difference between revisions

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| level = cantrip
| level = cantrip
| school = Evocation
| school = Evocation
| ritual =
| classes = Sorcerer, Wizard, Eldritch Knight, Arcane Trickster
| classes = Sorcerer, Wizard, Eldritch Knight, Arcane Trickster
| class learns at level 1 = Sorcerer, Wizard
| class learns at level 3 = Eldritch Knight, Arcane Trickster
| races =
| race learns at level 1 =
| race learns at level 2 =
| summary = It deals Cold damage to the target and slows it down.
| summary = It deals Cold damage to the target and slows it down.
| description = Call forth a frigid beam of blue light. Deals {{DamageText|1d8|Cold}} damage and reduces the target's [[Movement Speed]] by {{distance|m=3|ft=10}}.  
| description = Call forth a [[Ray of Frost (Condition)|frigid beam]] of blue light. Deals {{DamageText|1d8|Cold}} damage and reduces the target's [[Movement Speed]] by {{distance|m=3|ft=10}}.  
| action type = action
| action type = action
| attack roll = yes
| attack roll = yes
| damage = 1d8
| damage = 1d8
| damage modifier =
| damage type = Cold
| damage type = Cold
| damage save =
| damage save effect =
| damage per =
| extra damage =
| extra damage modifier =
| extra damage type =
| extra damage save =
| extra damage save effect =
| extra damage per =
| concentration =
| range = ranged
| range = ranged
| range m =
| range ft =
| aoe =
| aoe m =
| aoe ft =
| condition = Ray of Frost
| condition = Ray of Frost
| condition duration = 1
| condition duration = 1
| condition save =
| area =
| area category =
| area shape =
| area range m =
| area range ft =
| area duration =
| area turn start damage =
| area turn start damage type =
| area turn start damage save =
| area turn start damage save effect =
| area turn end damage =
| area turn end damage type =
| area turn end damage save =
| area turn end damage save effect =
| area condition =
| area condition 2 =
| area condition 3 =
| area condition 4 =
| higher levels =
| higher levels =
When the spellcaster reaches Level 5, the damage increases by another 1d8, for a total of:
When the spellcaster reaches Level 5, the damage increases by another {{DamageText | 1d8 | Cold}}, for a total of:


{{DamageInfo | 2d8 | Cold}}
{{DamageInfo | 2d8 | Cold}}
| notes =
| video = Ray of Frost Visuals.mp4
| video = Ray of Frost Visuals.mp4
}}
}}

Revision as of 07:11, 15 August 2023

Ray of Frost Icon.png

Ray of Frost is a cantrip (Evocation). It deals Cold damage to the target and slows it down.

Description

Call forth a frigid beam of blue light. Deals 1d8Damage TypesCold damage and reduces the target's Movement Speed by 3 m / 10 ft.

Properties

Damage
D8 Cold.png 1d8 (1~8) Damage TypesCold damage
Details
Attack roll
 Range: 18 m / 60 ft

At higher levels

When the spellcaster reaches Level 5, the damage increases by another 1d8 Damage TypesCold, for a total of:

D8 Cold.png 2d8 (2~16) Damage TypesCold damage

Condition: Ray of Frost

Ray of Frost Ray of Frost

Duration: 1 turn

How to learn

Classes:

Visuals