Second Wind: Difference between revisions

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{{ up to date | 2023-08-25 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
{{ActionPage
'''Second Wind''' is a [[Fighter]] Bonus Action. This ability allows them to heal themselves in the midst of battle.
| summary = '''Second Wind''' is a {{Class|Fighter}} Bonus Action. This ability allows them to heal themselves in the midst of battle.
 
| description = Draw on your stamina to protect yourself. You regain {{DamageText|1d10 + Fighter Level|Healing}}.
[[File:Second Wind Icon.png|frameless|right]]
| image = Second Wind.webp
 
| cost = bonus
== Description ==
| concentration =
* Draw on your stamina to protect yourself. You regain {{DamageText|1d10 + Fighter Level|Healing}}.
| damage = 1d10
 
| damage type = Healing
== Properties ==
| extra damage = Fighter Level
{{InfoBlob|{{Action|Bonus}} }}
| extra damage type = Healing
* Restore {{InfoBlob|{{DamageText|1d10 + Fighter Level|Healing}}}}
| attack roll =  
* {{Range|Self}}
| recharge = Short Rest
* {{Recharge|Short Rest}}
| duration =
 
| range = self
[[Category:Bonus Actions]]
| aoe =
[[Category:Class Actions]]
| aoe m =
| aoe ft =
| save =
| additional =  
| condition =
| condition duration =
| condition save =
| class learns at level 1 = Fighter
| notes =
}}
{{FighterNavbox}}

Latest revision as of 16:41, 9 March 2024

Second Wind.webp

Second Wind is a Fighter Bonus Action. This ability allows them to heal themselves in the midst of battle.

Description

Draw on your stamina to protect yourself. You regain 1d10 + Fighter Levelhit points.

Properties

Cost:
Bonus action
Damage:
D10 Healing.png 1d10 (1~10) hit points
+
Fighter Level hit points
Details:
 Range: Self
Recharge: Short rest

How to learn

Classes: