Second Wind: Difference between revisions
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{{ | {{ActionPage | ||
| summary = '''Second Wind''' is a | | summary = '''Second Wind''' is a {{Class|Fighter}} Bonus Action. This ability allows them to heal themselves in the midst of battle. | ||
| description = Draw on your stamina to protect yourself. You regain {{DamageText|1d10 + Fighter Level|Healing}}. | | description = Draw on your stamina to protect yourself. You regain {{DamageText|1d10 + Fighter Level|Healing}}. | ||
| image = Second Wind | | image = Second Wind.webp | ||
| cost = bonus | | cost = bonus | ||
| concentration = | | concentration = | ||
| damage = | | damage = 1d10 | ||
| | | damage type = Healing | ||
| extra damage = Fighter Level | |||
| extra damage type = Healing | |||
| attack roll = | | attack roll = | ||
| recharge = Short Rest | | recharge = Short Rest |
Latest revision as of 16:41, 9 March 2024
Second Wind is a Fighter Bonus Action. This ability allows them to heal themselves in the midst of battle.
Description
Draw on your stamina to protect yourself. You regain 1d10 + Fighter Levelhit points.
Properties
- Cost:
- Bonus action
- Damage:
- 1d10 (1~10) hit points
- + Fighter Level hit points
- Details:
- Range: Self
- Recharge: Short rest
How to learn
Classes:
- Class level 1: Fighter