Second Wind: Difference between revisions

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{{ up to date | 2023-09-04 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->{{ActionPage
{{ActionPage
| summary = '''Second Wind''' is a {{Class|Fighter}} Bonus Action. This ability allows them to heal themselves in the midst of battle.
| summary = '''Second Wind''' is a {{Class|Fighter}} Bonus Action. This ability allows them to heal themselves in the midst of battle.
| description = Draw on your stamina to protect yourself. You regain {{DamageText|1d10 + Fighter Level|Healing}}.
| description = Draw on your stamina to protect yourself. You regain {{DamageText|1d10 + Fighter Level|Healing}}.
Line 5: Line 5:
| cost = bonus
| cost = bonus
| concentration =  
| concentration =  
| damage = amount:1d10, type:Healing
| damage = 1d10
| damage2 = amounttext:Fighter Level, type:Healing
| damage type = Healing
| extra damage = Fighter Level
| extra damage type = Healing
| attack roll =  
| attack roll =  
| recharge = Short Rest
| recharge = Short Rest

Latest revision as of 16:41, 9 March 2024

Second Wind.webp

Second Wind is a Fighter Bonus Action. This ability allows them to heal themselves in the midst of battle.

Description

Draw on your stamina to protect yourself. You regain 1d10 + Fighter Levelhit points.

Properties

Cost:
Bonus action
Damage:
D10 Healing.png 1d10 (1~10) hit points
+
Fighter Level hit points
Details:
 Range: Self
Recharge: Short rest

How to learn

Classes: