Spellthief: Difference between revisions

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| handedness = two-handed <!-- one-handed, versatile, two-handed -->
| handedness = two-handed <!-- one-handed, versatile, two-handed -->
| type = Longbows <!-- One of [[Category:Weapon Types]]. Always plural. -->
| type = Longbows <!-- One of [[Category:Weapon Types]]. Always plural. -->
| rarity = uncommon <!-- Leave EMPTY for common, otherwise: uncommon, rare, very rare, legendary, story -->
| rarity = uncommon  
| enchantment = <!-- Leave EMPTY for none, otherwise: +1, +2, +3, +4, +5 -->
| enchantment = <!-- Leave EMPTY for none, otherwise: +1, +2, +3, +4, +5 -->
| damage = 1d8 <!-- Must follow the strict format XdY + Z, with the "+ Z" only needed if the weapon has an enchantment. -->
| damage = 1d8  
| damage type = Piercing <!-- Accepts any of [[Damage Types]], but usually: Slashing, Piercing, or Bludgeoning -->
| damage type = Piercing  
| versatile damage = <!-- Same format as regular damage, or leave EMPTY if this isn't a Versatile weapon. -->
| range = normal  
| extra damage = <!-- Same format as regular damage, but with damage type directly on the same line. -->
| range = normal <!-- Leave EMPTY if melee, otherwise this can be "normal", "short" (e.g. Hand Crossbow), or "special" -->
| range m = <!-- Leave EMPTY if "range" is NOT "special", otherwise this is the range in meters. -->
| range ft = <!-- Leave EMPTY if "range" is NOT "special", otherwise this is the range in feet. -->|<!-- Following are yes/no properties, which MUST BE EMPTY if you mean "no"!  Never actually type "no"! -->
| ammunition = yes
| ammunition = yes
| finesse =
| heavy =
| light =
| loading =
| reach =
| thrown =
| can't dual wield =
| dippable = yes
| dippable = yes
| weight kg = 1.1
| weight kg = 1.1
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== External links ==
== External links ==
* {{FRWiki|Spellthief|long}}
* {{FRWiki|Spellthief|long}}
<!-- Updated to  -->
[[Category:Sources of Piercing damage]]

Revision as of 11:21, 20 January 2024

Template:Up to date

Spellthief image

Spellthief is an uncommon special variant of the Longbows family of weapons. It is a martial ranged weapon that's wielded with both hands.

Description Icon.png
A shiver of magic flows from this bow into your hand - like a promise.

Properties

Damage
D8 Piercing.png 1d8 (1~8) + Dexterity modifier Damage TypesPiercing damage
Details
Longbows Longbows
Rarity: Uncommon
Enchantment: None
 Two-Handed
Dippable Dippable
 Range: 18 m / 60 ft
 Weight: 1.1 kg / 2.2 lb
Price: 100 gp
UID UNI_Bow_SpellslotRecharge
UUID db4a3e0f-6315-4337-abce-aad5f38513aa

Special

The holder of this item gains:

Arcane Vehemence
Once per Short Rest, you regain a Level 1 spell slot when you land a Critical Hit with the Spellthief.

Weapon actions

Proficiency Icon.png If you have proficiency, equip in main hand to gain:

Hamstring Shot Hamstring Shot ()
Shoot an enemy in the thigh and possibly reduce their Movement Speed by 50%., and
Brace (Ranged) Brace ()
Spend 6 m / 20 ft of your movement. For the rest of your turn, roll ranged damage twice and use the highest result.

Where to find

External links