Telekinesis

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Revision as of 20:47, 27 April 2024 by Dennis Bratland (talk | contribs) (Mention that telekinesis can let you loot bodies you've thrown into chasms.)
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Telekinesis.webp

Telekinesis is a level 5 transmutation spell. This spell allows spellcasters to throw creatures and objects around with only their mind.

Description

Throw a creature or object up to 18 m / 60 ft with a thought. Once per turn, you can use Telekinesis again without expending a Spell Slot. Heavier items deal more damage when thrown in this manner. Bodies or objects that can't be looted or picked up because they have landed in chasms can sometimes be retrieved using telekinesis.

Duration: 10 turns

Properties

Cost
Action + Level 5 Spell Slot
Details
STR Save
 Range: 18 m / 60 ft
Concentration Concentration

At higher levels

Casting this spell at a higher level grants no additional benefit.

Condition: Telekinesis

Telekinesis Telekinesis

Duration: 10 turns

Strength saving throw

  • Once per turn, the affected entity can telekinetically throw a creature or object again without expending a Spell Slot

How to learn

Classes:

Granted by the following items:

Visuals

External Links