Wild Shape: Earth Myrmidon: Difference between revisions

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(Updated cost/variant of field)
(Corrected damage of Grounded Thunder Strike which displays a very incorrect tooltip ingame)
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* {{SmallIcon|Creature Speed Icon.png}} Base Wild Shape Speed: You can move {{InfoBlob|9 m / 30 ft}} per turn.
* {{SmallIcon|Creature Speed Icon.png}} Base Wild Shape Speed: You can move {{InfoBlob|9 m / 30 ft}} per turn.
==== {{SAI|Grounded Thunder Strike|w=40}} ====
==== {{SAI|Grounded Thunder Strike|w=40}} ====
* Wallop a foe with a fist of stone and thunder dealing {{DamageText|1d10 + Strength Modifier|Bludgeoning}} + {{DamageText|1d10|Thunder}} damage, knocking them {{SAI|Prone (Condition)|Prone}}
* Wallop a foe with a fist of stone and thunder dealing {{DamageText|5 + Strength Modifier|Bludgeoning}} + {{DamageText|3d10|Thunder}} damage{{note|The tooltip incorrectly shows this damage as {{DamageText|1d10 + Strength Modifier|Bludgeoning}} + {{DamageText|1d10|Thunder}} damage}}, knocking them {{SAI|Prone (Condition)|Prone}} with a {{Saving throw|CON|dc=13}}.


==== {{SAI|Sludgy Sling|w=40}} ====
==== {{SAI|Sludgy Sling|w=40}} ====
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|variant of = Wild Shape
|variant of = Wild Shape
|class learns at level 10 = Circle of the Moon
|class learns at level 10 = Circle of the Moon
| notes = {{notelist}}
}}
}}

Revision as of 01:56, 17 January 2024

Earth Myrmidon.webp

Wild Shape: Earth Myrmidon is a Combat Wild Shape form available to Circle of the Moon Druid.

Description

Take the shape of an Earth Myrmidon who gains the ability to fly and to cast earth spells.

This shape consumes 2 Wild Shape charges.

Properties

Cost:
Bonus action + 2Wild Shape Charges
Details:
Earth Myrmidon Portrait.png

Earth Myrmidon shape has the following physical attributes:

STR

18
(+4)

DEX

10

CON

17
(+3)

HP Icon.png Hit Points

103

Creature AC Icon.png Armour Class

18

  • Base Wild Shape Speed: You can move 9 m / 30 ft per turn.

Grounded Thunder Strike Grounded Thunder Strike

Sludgy Sling Sludgy Sling

  • Overwhelm creatures with painfully heavy sludge, miring the area around yourself in thick mud and dealing 2d6Damage TypesBludgeoning damage.

Burrow Burrow

  • Let the ground swallow you up, only for you to re-emerge in a terrific burst of earth, damaging nearby foes for 2d8Damage TypesBludgeoning damage.

Muck to Metal Muck to Metal

  • Harden your slippery body into a substance like steel, increasing your Armour Class Armour Class by 2, but reducing your Movement speed by 6 m / 20 ft.

Elemental Warp Elemental Warp

  • Surrounded by silver mist, you teleport to an unoccupied space you can see.

How to learn

Classes:

This action is a variation of:
Wild Shape Wild Shape

Notes

  1. The tooltip incorrectly shows this damage as 1d10 + Strength ModifierDamage TypesBludgeoning + 1d10Damage TypesThunder damage