Drilldown: conditions

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conditions > types : Polymorphed or None & condition name: None & condition2 dc: None

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types: (Click arrow to add another value)
status groups:
None (701) · SG_RemoveOnRespec (222) · SG_Condition (40) · SG_Polymorph (39) · SG_DropForNonMutingDialog (33) · SG_Surface (30) · SG_Polymorph_BeastShape (25) · SG_Rage (23) · SG_Restrained (17) · SG_Light (14) · SG_Poisoned (10) · SG_Drunk (8) · SG_Invisible (8) · SG_Helpable_Condition (5) · SG_Stunned (5) · SG_Cursed (4) · SG_Incapacitated (4)
condition name: (Click arrow to add another value)
condition save:
condition dc:
condition2 name:
condition2 save:
condition2 dc: (Click arrow to add another value)
condition3 name:
condition3 save:
condition3 dc:

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