Drilldown: conditions

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conditions > types : cursed or prone or Other & properties : ApplyToDead or DisableImmunityOverhead or ForceNeutralInteractions or Other & condition name: None & condition save : STR or None

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name:
Dominated (2) · Poisoned (2)
types: (Click arrow to add another value)
stack type:
condition name: (Click arrow to add another value)
condition save: (Click arrow to add another value)
condition dc:
condition2 name:
condition2 save:
condition2 dc:
condition3 name:
condition3 save:
condition3 dc:

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