Drilldown: spells
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spells > spell school
:
Conjuration
or
Necromancy
& aoe size
:
5/16
or
6/20
or
Other
or
None
& has attack roll:
None
& classes:
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name:
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12/40 (2) ·
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30/90 (1) ·
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6/20 (1) ·
8/27 (1) ·
9/20 (1) ·
9/30 (1) ·
melee (11) ·
ranged (19) ·
self (5)
Showing below up to 75 results in range #1 to #75.
A
- Activate Call Lightning
- Animate Dead (Balthazar)
- Animate Dead (Duergar)
- Animate Dead: Flying Ghoul
- Animate Dead: Flying Ghoul Flock
- Animate Dead: Ghoul
- Animate Dead: Ghoul Pack
- Animate Dead: Skeleton
- Animate Dead: Skeleton Squad
- Animate Dead: Zombie
- Animate Dead: Zombie Batallion
- Arabella's Shadow Entangle
- Astral Rift
B
- Beckoning Darkness
- Bestow Curse: Additional Damage
- Bestow Curse: Attack Disadvantage
- Bestow Curse: Charisma Disadvantage
- Bestow Curse: Constitution Disadvantage
- Bestow Curse: Dexterity Disadvantage
- Bestow Curse: Dread
- Bestow Curse: Intelligence Disadvantage
- Bestow Curse: Strength Disadvantage
- Bestow Curse: Wisdom Disadvantage
C
- Conjure Barrage: Melee Weapon
- Conjure Barrage: Ranged Weapon
- Conjure Elemental: Air Elemental
- Conjure Elemental: Air Myrmidon
- Conjure Elemental: Earth Elemental
- Conjure Elemental: Earth Myrmidon
- Conjure Elemental: Fire Elemental
- Conjure Elemental: Fire Myrmidon
- Conjure Elemental: Water Elemental
- Conjure Elemental: Water Myrmidon
- Conjure Minor Elemental: Azer
- Conjure Minor Elemental: Ice Mephits
- Conjure Minor Elemental: Mud Mephits
- Conjure Shadow Lantern Wraith
- Conjure Us
D
E
F
L
M
N
O
P
R
S
- Sights of the Seelie: Summon Deva
- Spirit Guardians (Necrotic)
- Spirit Guardians (Radiant)
- Summon Gilded Hellsboar
- Summon Quothe the Raven