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Drilldown: spells
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- condition sources (2152)
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- equipment (854)
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- passives (990)
- spells (1650)
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- weapons (417)
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None (48) ·
1d10 (1) ·
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2d10 (1) ·
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half weapon (2) ·
weapon (11)
None (56) ·
Fire (3) ·
Healing (1) ·
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Physical (1) ·
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Psychic (1) ·
Slashing (3) ·
Thunder (1) ·
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long rest (1) ·
Permanent (13) ·
until long rest (3)
Showing below up to 71 results in range #1 to #71.
A
B
C
D
E
F
- Fiendish Resilience: Acid
- Fiendish Resilience: Bludgeoning
- Fiendish Resilience: Cold
- Fiendish Resilience: Fire
- Fiendish Resilience: Force
- Fiendish Resilience: Lightning
- Fiendish Resilience: Necrotic
- Fiendish Resilience: Piercing
- Fiendish Resilience: Poison
- Fiendish Resilience: Psychic
- Fiendish Resilience: Radiant
- Fiendish Resilience: Slashing
- Fiendish Resilience: Thunder
- Flaming Blade
G
H
I
L
M
P
- Pact of the Blade: Battleaxe
- Pact of the Blade: Glaive
- Pact of the Blade: Greatsword
- Pact of the Blade: Rapier
- Pact of the Blade: Trident
- Pact of the Blade: Warhammer
- Part the Flesh
- Phalar Aluve: Melody
- Phalar Aluve: Shriek
- Phalar Aluve: Sing
- Pommel Strike