Gloom Stalker: Difference between revisions
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Gloom Stalker is a Subclass of Ranger. Gloom Stalkers specialise in taking out foes swiftly and ruthlessly from the shadows, gaining damage bonuses and increased movement speed.
(Use Template:Level_header for class/subclass progression level headers) |
(There is indeed an extra attack on the first turn of combat.) |
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; {{SAI|Dread Ambusher|w=40}} | ; {{SAI|Dread Ambusher|w=40}} | ||
: You specialise in taking out foes swiftly and ruthlessly. You gain a +3 bonus to [[Initiative]]. On the first turn of combat, your [[Movement Speed]] increases by {{Distance|m=3|ft=10}}, and you can make an extra attack that deals an additional {{DieIcon|d8|Physical}}'''1d8''' damage. | : You specialise in taking out foes swiftly and ruthlessly. You gain a +3 bonus to [[Initiative]]. On the first turn of combat, your [[Movement Speed]] increases by {{Distance|m=3|ft=10}}, and you can also make an extra attack that deals an additional {{DieIcon|d8|Physical}}'''1d8''' damage. | ||
:; {{SAI|Dread Ambusher (Melee)}} : Make a melee attack that deals an extra {{DamageText|1d8|Physical}} damage. | :; {{SAI|Dread Ambusher (Melee)}} : Make a melee attack that deals an extra {{DamageText|1d8|Physical}} damage. | ||
:; {{SAI|Dread Ambusher (Ranged)}} : Make a ranged attack that deals an extra {{DamageText|1d8|Physical}} damage. | :; {{SAI|Dread Ambusher (Ranged)}} : Make a ranged attack that deals an extra {{DamageText|1d8|Physical}} damage. | ||
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; {{SAI|Stalker's Flurry|w=40}} | ; {{SAI|Stalker's Flurry|w=40}} | ||
: Once on each of your turns, when you miss with a weapon attack, you can make another one for free. | : Once on each of your turns, when you miss with a weapon attack, you can make another one for free. | ||
== External Links == | == External Links == |
Latest revision as of 18:24, 23 May 2024
Emerging like a horrible gift from the envelope of darkness and shadow, you ambush and put down your foes before they can even scream.
Emerging like a horrible gift from the envelope of darkness and shadow, you ambush and put down your foes before they can even scream.
Subclass Features[edit | edit source]
This subclass obtains all the features from its base class, Ranger, in addition to its unique features outlined below.Level 3
You gain the following spell. It is Always Prepared:
![Bg3 content hr.png](/w/images/b/be/Bg3_content_hr.png)
- Umbral Sight
![Bg3 content hr.png](/w/images/b/be/Bg3_content_hr.png)
- You specialise in taking out foes swiftly and ruthlessly. You gain a +3 bonus to Initiative. On the first turn of combat, your Movement Speed increases by
3 m / 10 ft, and you can also make an extra attack that deals an additional
1d8 damage.
- Make a melee attack that deals an extra 1d8
Physical damage.
- Make a ranged attack that deals an extra 1d8
Physical damage.
- As a Bonus Action, you can from enemies by succeeding on Stealth Checks. Attacking or casting a spell will make you visible.
Level 5
You gain the following spell. It is Always Prepared:
Level 7
- You gain Proficiency in Wisdom and Intelligence
Saving throws.
Level 9
You gain the following spell. It is Always Prepared:
Level 11
- Once on each of your turns, when you miss with a weapon attack, you can make another one for free.