List of sources of critical hit threshold reduction: Difference between revisions

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(→‎Reducing the threshold for Critical Hits: Added Duellist's Perogative to the list of weapons that reduce critical hit threshold by 1.)
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Normally only dice rolls of 20 are a [[Critical Hit]]. The following is a list of ways to make critical hits more likely.
Normally only dice rolls of 20 are a [[Critical Hit]]. The following is a list of ways to make critical hits more likely.
== Increasing the likelihood of Critical Hits ==
* Attacking with [[Advantage]] almost doubles the likelihood of rolling a critical<ref>https://statmodeling.stat.columbia.edu/2014/07/12/dnd-5e-advantage-disadvantage-probability/</ref>
* Similarly, any effect that triggers a re-roll of an attack die will increase the likelihood of landing a critical hit, including:
** {{SAI|Halfling Luck}}


== Reducing the threshold for Critical Hits ==
== Reducing the threshold for Critical Hits ==

Revision as of 18:12, 6 November 2023

Normally only dice rolls of 20 are a Critical Hit. The following is a list of ways to make critical hits more likely.

Increasing the likelihood of Critical Hits

  • Attacking with Advantage almost doubles the likelihood of rolling a critical[1]
  • Similarly, any effect that triggers a re-roll of an attack die will increase the likelihood of landing a critical hit, including:

Reducing the threshold for Critical Hits

These effects reduce the threshold required for a critical hit by 1.

Equipment

Weapons

Cloaks

Armour and headgear

Consumables

Class features

Feats

Guaranteed Critical Hits

There are also several ways to guarantee a critical hit.