Light: Difference between revisions

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(Specified the bug/feature for an alternative duration.)
(Hotfix 11, not Patch 11)
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* As of Patch #11, this spell grants the full Until Long Rest condition duration only when cast on a character. Objects like scenery or gear items lit up while on the ground receive 20 turn condition duration instead.
* As of Hotfix #11, this spell grants the full Until Long Rest condition duration only when cast on a character. Objects like scenery or gear items lit up while on the ground receive 20 turn condition duration instead.
* When cast on a character, it will apply the effect to their '''active weapon'''.
* When cast on a character, it will apply the effect to their '''active weapon'''.
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Revision as of 04:43, 19 November 2023

Template:Up to date

Light.webp

Light is a cantrip (Evocation). It makes an object shed light in a small area.

Description

Infuse an object with an aura of light. Only affects one target at a time.

Properties

Details
 Melee: 1.5 m / 5  ft

At higher levels

Casting this spell at a higher level grants no additional benefit.

Condition: Light

Light Light

Duration: Until Long rest

Dexterity saving throw

  • This object has an aura of light with a radius of 7.5 m / 25 ft.

How to learn

Classes:

Races:

(Character level is the sum of all class levels for a multi-classed character.)

Feats:

Granted by the following items:

Notes

  • As of Hotfix #11, this spell grants the full Until Long Rest condition duration only when cast on a character. Objects like scenery or gear items lit up while on the ground receive 20 turn condition duration instead.
  • When cast on a character, it will apply the effect to their active weapon.

External links