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{{ up to date | 2023-09-16 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
[[Category:Gameplay mechanics]]
[[Category:Gameplay mechanics]]
A creature is considered to be [[Obscured]] while located in a [[Lightly Obscured]] or [[Heavily Obscured]] area.
A creature is considered to be [[Obscured]] while located in a [[Lightly Obscured]] or [[Heavily Obscured]] area. Obscured creatures gain the conditions {{Cond|Lightly Obscured}} or {{Cond|Heavily Obscured}}.
A wide variety of [[Equipment]] can bestow specific benefits on the player when they are in an [[Obscured]] state.


A wide variety of [[Equipment]] can bestow specific benefits on the player when they are in an [[Obscured]] state. Unless specified otherwise, a creature does not need to be {{SAI|Hide|Hiding}} to gain these bonuses, as long as the area they are standing in is Lightly or Heavily Obscured. If an item states that the user or target must be obscured without specifying Lightly Obscured or Heavily Obscured, both types of obscurement will fulfill this requirement.


Items which grant special benefits when the character is obscured:
== Items which grant special benefits when obscured ==
=== Weapons ===
{| class="wikitable"
| {{RarityItem|Knife of the Undermountain King}} || '''Shadow Blade:''' You have {{Advantage}} on {{Attack Roll}}s against Lightly or Heavily Obscured targets when using this blade.
|-
| {{RarityItem|Least Expected}} || '''Darkveil Precision:''' While obscured in shadow, the wielder has an +1d4 bonus to their ranged weapon attacks.
|-
| {{RarityItem|Promise}} || '''Shadow Blade:''' You have {{Advantage}} on {{Attack Roll}}s against Lightly or Heavily Obscured targets when using this blade.
|-
| {{RarityItem|Shar's Spear of Evening}} || '''{{Cond|Shar's Blessing}}''': You gain {{Advantage}} on {{Saving Throw}}s while Lightly or Heavily Obscured. This weapon deals an additional {{DieIcon|d6|Piercing}} '''1d6''' damage to creatures that are Lightly or Heavily Obscured.
|}


* '''Weapons'''
=== Clothes and Armour ===
** [[Knife of the Undermountain King]]
{| class="wikitable"
*** '''Shadow Blade:''' You have  [[Advantage]] on [[Attack Roll|Attack Rolls]] against Lightly or Heavily Obscured targets when using this blade.
| {{RarityItem|Dark Justiciar Half-Plate (Rare)}} || '''Shar's Umbrae:''' While [[Obscured]], the wearer has {{Advantage}} on [[Stealth]] checks.
** [[Promise]]
|-
*** '''Shadow Blade:''' You have  [[Advantage]] on  [[Attack Roll|Attack Rolls]] against Lightly or Heavily Obscured targets when using this blade.
| {{RarityItem|Dark Justiciar Half-Plate (Very Rare)}} || '''Shar's Umbrae:''' While [[Obscured]], the wearer has {{Advantage}} on [[Stealth]] checks.
** [[Shar's Spear of Evening]]
|-
*** '''[[Shar's Blessing (Condition)|Sh]]'''[[Shar's Blessing (Condition)|ar's Blessing]]: You gain  [[Advantage]] on [[Saving Throw|Saving Throws]] while Lightly or Heavily Obscured. This weapon deals an additional 1d6 damage to creatures that are Lightly or Heavily Obscured.
| {{RarityItem|Dark Justiciar Mail}} || '''Nightsinger's Reply:''' While [[Obscured]] by shadow, the wearer deals {{DamageText|1d4|Necrotic}} damage to attackers that hit them with a melee attack.
** [[Least Expected]]
|-
*** '''Darkveil Precision:''' While obscured in shadow, the wielder has an +1d4 bonus to their ranged weapon attacks.
| {{RarityItem|Penumbral Armour}} || '''Stealthier:''' While [[Obscured]], the wearer gains +3 bonus to [[Stealth]] Checks
|-
| {{RarityItem|Shadeclinger Armour}} || '''Shadeclinger:''' While [[Obscured]], the wearer has {{Advantage}} on {{Saving Throw}}s.
|-
| {{RarityItem|Viconia's Priestess Robe}} || '''Shar's Umbrae:''' While obscured, the wearer has {{Advantage}} on [[Stealth]] Checks.
|-
|}


* '''Cloths and Armour'''
=== Headwear ===
** [[Viconia's Priestess Robe]]
{| class="wikitable"
*** '''Shar's Umbrae:''' While obscured, the wearer has [[Advantage]] on [[Stealth]] Checks.
| {{RarityItem|Covert Cowl}} || '''Covert Critical:''' While obscured, the number you need to roll a [[Critical Hit]] while attacking is reduced by 1. This effect can stack.
** [[Penumbral Armour]]
|-
*** '''Stealthier:''' While [[Obscured]], the wearer gains +3 bonus to [[Stealth]] Checks
| {{RarityItem|Dark Justiciar Helm}} || '''Swathed in Shadow:''' While Obscured by shadow, the wearer gains +1 to {{Saving Throw}}s when attacked.
** [[Shadeclinger Armour]]
|-
*** '''Shadeclinger:''' While [[Obscured]], the wearer has  [[Advantage]] on  [[Saving Throw|Saving Throws]].
| {{RarityItem|Dark Justiciar Helmet}} || '''Covert Critical:''' While obscured, the number you need to roll a Critical Hit while attacking is reduced by 1. This effect can stack.
** [[Dark Justiciar Mail]]
|-
*** '''Nightsinger's Reply:''' While [[Obscured]] by shadow, the wearer deals '''1d4 [[Damage Types|Necrotic]]''' damage to attackers that hit them with a melee attack.
| {{RarityItem|The Shadespell Circlet}} || '''Shadespell''': While the wearer is obscured in shadow, their spells gain a +1 bonus to Spell Save DC, making them more likely to succeed.
** [[Dark Justiciar Half-Plate (Rare)]]
|}
*** '''Shar's Umbrae:''' While [[Obscured]], the wearer has  [[Advantage]] on [[Stealth]] checks.
** [[Dark Justiciar Half-Plate (Very Rare)]]
*** '''Shar's Umbrae:''' While [[Obscured]], the wearer has  [[Advantage]] on [[Stealth]] checks.


* '''Headwear'''
=== Footwear ===
** [[The Shadespell Circlet]]
{| class="wikitable"
*** '''Shadespell''': While the wearer is obscured in shadow, their spells gain a +1 bonus to Spell Save DC, making them more likely to succeed.
| {{RarityItem|Dark Justiciar Boots}} || '''{{SAI|Shadow Teleportation}}''': Teleport to an unoccupied, obscured spot.
** [[Covert Cowl]]
|}
*** '''Covert Critical:''' While obscured, the number you need to roll a [[Critical Hit]] while attacking is reduced by 1. This effect can stack.
** [[Dark Justiciar Helm]]
*** '''Swathed in Shadow:''' While Obscured by shadow, the wearer gains +1 to [[Saving Throw|Saving Throws]] when attacked.
** [[Dark Justiciar Helmet]]
*** '''Covert Critical:''' While obscured, the number you need to roll a Critical Hit while attacking is reduced by 1. This effect can stack.


* '''Footwear'''
=== Rings ===
** [[Dark Justiciar Boots]]
{| class="wikitable"
*** [[Shadow Teleportation]]: Teleport to an unoccupied, obscured spot.
| {{RarityItem|Ring of Twilight}} || '''Treader by Twilight''': You gain a +1 bonus to {{Armour Class}} while obscured.
 
|-
* Rings
| {{RarityItem|Shadow-Cloaked Ring}} || '''Shadowthief:''' The wearer's weapon and unarmed attacks deal an additional {{DieIcon|d4|Piercing}} '''1d4''' damage against Lightly or Heavily [[Obscured]] creatures, and creatures made of shadow.
** [[Shadow-Cloaked Ring]]
|-
*** '''Shadowthief:''' The wearer's weapon and unarmed attacks deal an additional '''1d4''' damage against Lightly or Heavily [[Obscured]] creatures, and creatures made of shadow.
| {{RarityItem|Shadow Blade Ring}} || Can cast {{SAI|Shadow Blade}} once per [[Short Rest]]. Which in turn makes {{Attack Roll}}s with {{Advantage}} when used to attack a target that is in dim light or darkness.
** [[Ring of Twilight]]
|}
*** Treader by Twilight: You gain a +1 bonus to  [[Armour Class]] while obscured.
** [[Shadow Blade Ring]]
*** Can cast  [[Shadow Blade]] once per [[Short Rest]]. Which in turn makes Attack Roles with Advantage when used to attack a target that is in dim light or darkness.

Revision as of 16:40, 9 March 2024

A creature is considered to be Obscured while located in a Lightly Obscured or Heavily Obscured area. Obscured creatures gain the conditions Lightly Obscured Lightly Obscured or Heavily Obscured Heavily Obscured.

A wide variety of Equipment can bestow specific benefits on the player when they are in an Obscured state. Unless specified otherwise, a creature does not need to be Hiding Hiding to gain these bonuses, as long as the area they are standing in is Lightly or Heavily Obscured. If an item states that the user or target must be obscured without specifying Lightly Obscured or Heavily Obscured, both types of obscurement will fulfill this requirement.

Items which grant special benefits when obscured

Weapons

Knife of the Undermountain King Shadow Blade: You have Advantage Icon.png Advantage on Attack rolls against Lightly or Heavily Obscured targets when using this blade.
Least Expected Darkveil Precision: While obscured in shadow, the wielder has an +1d4 bonus to their ranged weapon attacks.
Promise Shadow Blade: You have Advantage Icon.png Advantage on Attack rolls against Lightly or Heavily Obscured targets when using this blade.
Shar's Spear of Evening Shar's Blessing: You gain Advantage Icon.png Advantage on Saving throws while Lightly or Heavily Obscured. This weapon deals an additional D6 Piercing.png 1d6 damage to creatures that are Lightly or Heavily Obscured.

Clothes and Armour

Dark Justiciar Half-Plate (Rare) Shar's Umbrae: While Obscured, the wearer has Advantage Icon.png Advantage on Stealth checks.
Dark Justiciar Half-Plate (Very Rare) Shar's Umbrae: While Obscured, the wearer has Advantage Icon.png Advantage on Stealth checks.
Dark Justiciar Mail Nightsinger's Reply: While Obscured by shadow, the wearer deals 1d4Damage TypesNecrotic damage to attackers that hit them with a melee attack.
Penumbral Armour Stealthier: While Obscured, the wearer gains +3 bonus to Stealth Checks
Shadeclinger Armour Shadeclinger: While Obscured, the wearer has Advantage Icon.png Advantage on Saving throws.
Viconia's Priestess Robe Shar's Umbrae: While obscured, the wearer has Advantage Icon.png Advantage on Stealth Checks.

Headwear

Covert Cowl Covert Critical: While obscured, the number you need to roll a Critical Hit while attacking is reduced by 1. This effect can stack.
Dark Justiciar Helm Swathed in Shadow: While Obscured by shadow, the wearer gains +1 to Saving throws when attacked.
Dark Justiciar Helmet Covert Critical: While obscured, the number you need to roll a Critical Hit while attacking is reduced by 1. This effect can stack.
The Shadespell Circlet Shadespell: While the wearer is obscured in shadow, their spells gain a +1 bonus to Spell Save DC, making them more likely to succeed.

Footwear

Dark Justiciar Boots Shadow Teleportation Shadow Teleportation: Teleport to an unoccupied, obscured spot.

Rings

Ring of Twilight Treader by Twilight: You gain a +1 bonus to Armour Class Armour Class while obscured.
Shadow-Cloaked Ring Shadowthief: The wearer's weapon and unarmed attacks deal an additional D4 Piercing.png 1d4 damage against Lightly or Heavily Obscured creatures, and creatures made of shadow.
Shadow Blade Ring Can cast Shadow Blade Shadow Blade once per Short Rest. Which in turn makes Attack rolls with Advantage Icon.png Advantage when used to attack a target that is in dim light or darkness.