(Created page with "Spell > List Of Spells > 2nd Level Spells > Web ---- '''Web''' is a Level 2 Conjuration Spell. This spell allows spellcasters to conjure a mass of sticky and flammable web at an area within range. Creatures moving or entering this area have their speed halved and can be Enwebbed. File:Web Spell Icon 2.png|upright=0.8|thumb|right|{{AbilityInfobox | title = <div style="font-size:105%...")
[[Spell]] > [[Spell#List Of Spells|List Of Spells]] > [[Spell#2nd Level Spells|2nd Level Spells]] > [[Web]]
{{SpellPage
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| name = Web
| image = Web.webp
'''Web''' is a [[Spell#2nd Level Spells|Level 2]] Conjuration Spell. This spell allows spellcasters to conjure a mass of sticky and flammable web at an area within range. Creatures moving or entering this area have their speed halved and can be Enwebbed.
| title = <div style="font-size:105%; font-family:Georgia;">''"Cover an area in thick, flammable webbing that can Enweb creatures within. An ally can use its [[Help]] action to try and tear away the webs."''</div>
| classes = Sorcerer, Wizard,
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| class learns at level 3 = Sorcerer, Wizard, Circle of the Land:Underdark
| class learns at level 6 = College of Lore:via [[Magical Secrets]]
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| class learns at level 8 = Arcane Trickster, Eldritch Knight
| Range = 18m / 60ft
| class learns at level 10 = Bard:via [[Magical Secrets]]
| School = Conjuration
| races =
| Concentration = Required
| race learns at level 1 =
| Saving Throw = [[Dexterity]]
| race learns at level 2 =
| Condition = [[Condition#Blurred|Blurred]]
| summary = This spell allows spellcasters to conjure a mass of sticky and flammable web at an area within range. Creatures moving or entering this area have their speed halved and can become Enwebbed.
| Duration = 1 turn
| description = Cover an area in thick, flammable webbing that can {{Cond|Enwebbed|Enweb}} creatures within.
| Class = [[Sorcerer]], [[Wizard]]
}}]]
== Description ==
Cover an area in thick, flammable webbing that can Enweb creatures within.
An ally can use its [[Help]] action to try and tear away the webs.
An ally can use its [[Help]] action to try and tear away the webs.
* [[Attack Rolls]] against the creature have [[Advantage]], while creature's Attack Rolls and Dexterity [[Saving Throws]] have [[Disadvantage]].
|}
Revision as of 16:45, 9 March 2024
Web is a level 2 conjuration spell. This spell allows spellcasters to conjure a mass of sticky and flammable web at an area within range. Creatures moving or entering this area have their speed halved and can become Enwebbed.
Description
Cover an area in thick, flammable webbing that can Enweb creatures within.
An ally can use its Help action to try and tear away the webs.