House of Healing Morgue: Difference between revisions

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{{UnderConstruction}}The '''House of Healing Morgue''' is a [[List of Locations|location]] in [[Chapter Two]]. There are two entrances to this location:
The '''House of Healing Morgue''' is a [[List of Locations|location]] in [[Act Two]]. There are two entrances to this location:
# West of the [[House of Healing]]
# West of the [[House of Healing]]
# East of the [[Grand Mausoleum]] [[waypoint]] through the Ominous Crevice at (X:-150, Y:105)
# East of the [[Grand Mausoleum]] [[waypoint]] through the Ominous Crevice at {{Coords|-150|105}}


== Main Entrance ==
== Morgue ==
Coming in the main entrance from West of the House of Healing will take you into the entry hall of the morgue. A successful Perception Check will reveal a button on the left hand wall that will open a secret room that contains a chest with the [[Strange Tendril Amulet]].
Coming in the main entrance from west of the House of Healing will take you into the entry hall of the morgue. A successful Perception ([[Difficulty Class|DC]] 10) check will reveal a button on the south wall at {{Coords|82|-998}}, which opens a secret room. Inside is a chest with the [[Strange Tendril Amulet]], and on one of the charred corpses you can find [[Firzu's Ring of Trading]].


Through the large double doors you will be ambushed by Zombies.
Through the large double doors you will be ambushed by zombies ([[Zombie]] ×3, [[Greater Zombie]] ×3).  Tread cautiously, as the entire room is cloaked in a cloud of poison.  Most of the poison clouds can be cleared by disabling 5 vents in the floor throughout the room, either by using a [[Trap Disarm Toolkit]] or dropping or throwing an object on top of them.


== Entering from the Ominous Crevice ==
This door is initially locked, if entering through the main entrance. The lever immediately in front of the door will open the door, but only after the lever in the Laboratory through the center door is used.
{To be added}
 
Straight ahead is the Laboratory which has [[Karabasan's Poison]] and a locked, trapped chest with [[Eversight Ring]]. Passing a perception check will reveal a lever near the middle of the room, which will in turn enable the lever unlocking the door to the Ominous Crevice.
 
To the Left is a small room with a dead Harper with the [[Necrotic Laboratory Spare Key]] and a locked chest containing [[Bided Time]]. Reading Olam's Journal completes the [[Inspiration|Inspirational Event]] '''Blessed's Final Rest''' ([[Acolyte]] background) and '''Snuffed Spark''' ([[Sage]] background). Reading the [[Surgeon's Research Notes]] completes the Inspirational Event '''Hippocratic No More''' (Sage background).
 
== Ominous crevice ==
At the center of this section is a deep pit filled with green vapours, which you can descend by climbing along the outer ledges. Without very high [[Jump]] skills, or Feather Fall, this can only be safely descended by entering from the outside entrance, which is east of the [[Grand Mausoleum]]. At the bottom of the pit you find encounter [[Hollow Armour]] ×1 and [[Fetid Ooze]] ×3. The hollow armour enemy drops [[Protective Plate]]. You will also find the [[Fleshmelter Cloak]] in a locked gilded chest on one of the 'islands' above the pit, between the Grand Mausoleum side and the passage to the rest of the morgue.
 
To the north, the path leads out of the pit to the [[Grand Mausoleum]].
 
If you entered this area via the Grand Mausoleum, a button on the right statue will open the door to the Morgue.
 
== Entering from the ominous crevice ==
You come in at the top of the pit mentioned above. To get into the morgue there is a button on one of the statues next to the door that unlocks the door.


==Waypoints==
This location contains the following [[Waypoint]]:
*NIL
==Related Locations==
==Related Locations==
*[[House of Healing]]
*[[House of Healing]]
*[[Reithwin Town]]
*[[Reithwin Town]]
==Related Quests==
*???
==Notable Loot==
==Notable Loot==
Notable items obtained in this location, whether looted, purchased, or obtained as a quest reward:
Notable items obtained in this location, whether looted, purchased, or obtained as a quest reward:
* [[Bided Time]]
* {{RarityItem|Bided Time}}
* [[Eversight Ring]]
* {{RarityItem|Eversight Ring}}
* [[Firzu's Ring of Trading]]
* {{RarityItem|Firzu's Ring of Trading}}
* [[Fleshmelter Cloak]]
* {{RarityItem|Karabasan's Gift}}
* [[Karabasan's Poison]]
* {{RarityItem|Strange Tendril Amulet}}
* [[Necrotic Laboratory Spare Key]]
* [[Necrotic Laboratory Spare Key]]
* [[Protective Plate]]
 
* [[Strange Tendril Amulet]]
=== In the ominous crevice ===
==Notable NPCs==
* {{RarityItem|Protective Plate}}
*NIL
* {{RarityItem|Fleshmelter Cloak}}
==Other Information==
 
* NIL
==Bugs==
* If you freed the Pixie from the Moonlantern, there might be a bug where her blessing doesn't work in the Morgue. However, you can steal the other Moonlantern from Moonrise Towers and then return to the Morgue with no issues.  Alternatively, if you double click on the Pixie's bell in your inventory, her blessing will be restored.
[[Category:Bugs]]

Latest revision as of 22:42, 26 April 2024

The House of Healing Morgue is a location in Act Two. There are two entrances to this location:

  1. West of the House of Healing
  2. East of the Grand Mausoleum waypoint through the Ominous Crevice at X: -150 Y: 105

Morgue[edit | edit source]

Coming in the main entrance from west of the House of Healing will take you into the entry hall of the morgue. A successful Perception (DC 10) check will reveal a button on the south wall at X: 82 Y: -998, which opens a secret room. Inside is a chest with the Strange Tendril Amulet, and on one of the charred corpses you can find Firzu's Ring of Trading.

Through the large double doors you will be ambushed by zombies (Zombie ×3, Greater Zombie ×3). Tread cautiously, as the entire room is cloaked in a cloud of poison. Most of the poison clouds can be cleared by disabling 5 vents in the floor throughout the room, either by using a Trap Disarm Toolkit or dropping or throwing an object on top of them.

This door is initially locked, if entering through the main entrance. The lever immediately in front of the door will open the door, but only after the lever in the Laboratory through the center door is used.

Straight ahead is the Laboratory which has Karabasan's Poison and a locked, trapped chest with Eversight Ring. Passing a perception check will reveal a lever near the middle of the room, which will in turn enable the lever unlocking the door to the Ominous Crevice.

To the Left is a small room with a dead Harper with the Necrotic Laboratory Spare Key and a locked chest containing Bided Time. Reading Olam's Journal completes the Inspirational Event Blessed's Final Rest (Acolyte background) and Snuffed Spark (Sage background). Reading the Surgeon's Research Notes completes the Inspirational Event Hippocratic No More (Sage background).

Ominous crevice[edit | edit source]

At the center of this section is a deep pit filled with green vapours, which you can descend by climbing along the outer ledges. Without very high Jump skills, or Feather Fall, this can only be safely descended by entering from the outside entrance, which is east of the Grand Mausoleum. At the bottom of the pit you find encounter Hollow Armour ×1 and Fetid Ooze ×3. The hollow armour enemy drops Protective Plate. You will also find the Fleshmelter Cloak in a locked gilded chest on one of the 'islands' above the pit, between the Grand Mausoleum side and the passage to the rest of the morgue.

To the north, the path leads out of the pit to the Grand Mausoleum.

If you entered this area via the Grand Mausoleum, a button on the right statue will open the door to the Morgue.

Entering from the ominous crevice[edit | edit source]

You come in at the top of the pit mentioned above. To get into the morgue there is a button on one of the statues next to the door that unlocks the door.

Related Locations[edit | edit source]

Notable Loot[edit | edit source]

Notable items obtained in this location, whether looted, purchased, or obtained as a quest reward:

In the ominous crevice[edit | edit source]

Bugs[edit | edit source]

  • If you freed the Pixie from the Moonlantern, there might be a bug where her blessing doesn't work in the Morgue. However, you can steal the other Moonlantern from Moonrise Towers and then return to the Morgue with no issues. Alternatively, if you double click on the Pixie's bell in your inventory, her blessing will be restored.