'''Protection from Evil and Good''' is a [[Spells#1st Level Spells|Level 1]] Abjuration Spell. This spell allows spellcasters to surround themselves with magical protection against aberrations, celestials, elementals, fey, fiends, and undead.
[[File:Protection from Evil and Good Icon.png|upright=0.8|thumb|right|{{AbilityInfobox
| school = Abjuration
| title = <div style="font-size:105%; font-family:Georgia;">''"Protect an ally against aberrations, celestials, elementals, fey, fiends, and undead. The targets can't be [[Condition#Charmed|Charmed]], [[Condition#Frightened|Frightened]], or possesed by them, and when these creatures attack it, they have [[Disadvantage]]."''</div>
| granted by items = The Ever-Seeing Eye:Short Rest
| summary = This spell allows spellcasters to surround themselves with magical protection against Aberrations, Celestials, Elementals, Fey, Fiends, and Undead.
== Description ==
| description = Protect an ally against the attacks and powers of [[List of Creature_ Types#Aberration|Aberrations]], [[List of Creature_ Types#Celestial|Celestials]], [[List of Creature_ Types#Elemental|Elementals]], [[List of Creature_ Types#Fey|Fey]], [[List of Creature_ Types#Fiend|Fiends]], and [[List of Creature_ Types#Undead|Undead]].
Protect an ally against aberrations, celestials, elementals, fey, fiends, and undead.
| extra description = The targets can't be {{Cond|Charmed}}, {{Cond|Frightened}}, or possessed by them{{notes}}, and when these creatures attack it, they have {{Disadvantage}}.
| cost = action, spell1
The targets can't be [[Condition#Charmed|Charmed]], [[Condition#Frightened|Frightened]], or possesed by them, and when these creatures attack it, they have [[Disadvantage]].
| <strong>[[File: Protection from Evil and Good Condition Icon.png|frameless|upright=0.12]] Protection from Evil and Good</strong>
| extra damage save effect =
|-
| extra damage per =
| {{C|[[File:Duration 50px.png|frameless|upright=0.1]] Duration: Until [[Long Rest]]}}
| concentration = yes
* The target is protected against aberrations, celestials, elementals, fey, fiends, and undead.
| range = melee
* These creatures have [[Disadvantage]] on [[Attack Rolls]] against the target.
| range m =
* The target can't be [[Condition#Charmed|Charmed]], [[Condition#Frightened|Frightened]], or Possesed by them.
| range ft =
|}
| aoe =
| aoe m =
==Notes==
| aoe ft =
*Also granted by [[The Ever-Seeing Eye]].
| condition = Protection from Evil and Good
| condition duration = Until Long Rest
| condition save =
| area =
| area category =
| area shape =
| area range m =
| area range ft =
| area duration =
| area turn start damage =
| area turn start damage type =
| area turn start damage save =
| area turn start damage save effect =
| area turn end damage =
| area turn end damage type =
| area turn end damage save =
| area turn end damage save effect =
| area condition =
| area condition 2 =
| area condition 3 =
| area condition 4 =
| higher levels =
| notes =
* You do not get any immunity to charmed.
* The immunity to frightened and possession is against any source, not just the listed creature types.
* This spell prevents negative effects of the [[Part of the Flock]] debuff incurred by the [[Whispering Mask]].
| video = Protection from Evil and Good Visuals.mp4
}}
== External Links ==
* {{FRWiki|Protection from evil and good|long}}
Revision as of 21:42, 27 April 2024
Protection from Evil and Good is a level 1 abjuration spell. This spell allows spellcasters to surround themselves with magical protection against Aberrations, Celestials, Elementals, Fey, Fiends, and Undead.