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Rage Impeded (Condition): Difference between revisions
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(Remove up-to-date template.) |
(The first time I got this condition it took me ages to notice that the Grymskull helmet was 'heavy') |
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{{ConditionPage | {{ConditionPage | ||
| effects = | | effects = | ||
* Weighed down by [[Heavy Armour]]. Until the armour is removed, [[Rage|Raging]] won't grant extra damage, [[Damage_Types#Damage_Vulnerability,_Resistance_and_Immunity|resistance]] to physical damage, or {{Advantage}} on [[Strength]] [[Ability Check|Checks]] and {{SavingThrow}}s. | * Weighed down by [[Heavy Armour]], including some boots, gauntlets, and helms. Until the armour is removed, [[Rage|Raging]] won't grant extra damage, [[Damage_Types#Damage_Vulnerability,_Resistance_and_Immunity|resistance]] to physical damage, or {{Advantage}} on [[Strength]] [[Ability Check|Checks]] and {{SavingThrow}}s. | ||
| stack id =RAGE_ARMOUR_BLOCK| stack priority =1| status groups =SG_RemoveOnRespec| properties =IgnoreResting| notes = | | stack id =RAGE_ARMOUR_BLOCK| stack priority =1| status groups =SG_RemoveOnRespec| properties =IgnoreResting| notes = | ||
}} | }} |
Revision as of 09:01, 3 July 2024
- Weighed down by Heavy Armour, including some boots, gauntlets, and helms. Until the armour is removed, Raging won't grant extra damage, resistance to physical damage, or Advantage on Strength Checks and Saving throws.
Properties
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