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Shield: Difference between revisions

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(Added in notes that Shield does not grant Arcane Ward charges.)
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| higher levels =  
| higher levels =  
| notes = * This spell can trigger under a [[Sussur Flower Antimagic Field (Condition)|Sussur Flower Antimagic Field]] and Barbarian's [[Rage|Rage]].
| notes = * This spell can trigger under a [[Sussur Flower Antimagic Field (Condition)|Sussur Flower Antimagic Field]] and Barbarian's [[Rage|Rage]].
* Does not grant {{SAI|Arcane Ward}} charges despite  being an Abjuration spell and consuming a spell slot.
* After patch 7, this spell still does not grant {{SAI|Arcane Ward}} charges despite  being an Abjuration spell and consuming a spell slot.
}}
}}


== External Links ==
== External Links ==
* {{FRWiki|Shield (spell)|long}}
* {{FRWiki|Shield (spell)|long}}

Latest revision as of 04:03, 27 September 2024

See also: Shields for the Equipment type.
Shield Spell.webp

Shield is a level 1 abjuration spell. This spell allows spellcasters to avoid being hit by an enemy attack at the last possible instant. It also completely nullifies Magic Missile.

Description

When you are about to be hit by an enemy, use your Reaction to increase your Armour Class Armour Class by 5. You also take no damage from Magic Missile Magic Missile. These effects last until the start of your next turn.

Properties

Cost
Reaction + Level 1 Spell Slot
Details
 Range: Self

At higher levels

Casting this spell at a higher level grants no additional benefit.

Condition: Shield

Shield Shield

Duration: 1 turn

How to learn

Classes:

Feats:

Granted by the following items:

Notes

External Links[edit | edit source]