Protection from Evil and Good: Difference between revisions

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| school = Abjuration
| school = Abjuration
| classes = Cleric, Druid, Paladin, Warlock, Wizard, Arcane Trickster, Eldritch Knight
| classes = Cleric, Druid, Paladin, Warlock, Wizard, Arcane Trickster, Eldritch Knight
| races =
| summary = This spell allows spellcasters to surround themselves with magical protection against Aberrations, Celestials, Elementals, Fey, Fiends, and Undead.
| summary = This spell allows spellcasters to surround themselves with magical protection against Aberrations, Celestials, Elementals, Fey, Fiends, and Undead.
| description = Protect an ally against the attacks and powers of aberrations, celestials, elementals, fey, fiends, and undead.
| description = Protect an ally against the attacks and powers of aberrations, celestials, elementals, fey, fiends, and undead.
Line 20: Line 21:
| condition duration = Until Long Rest
| condition duration = Until Long Rest
| higher levels = [[Spells#Upcasting|Upcast]]: Casting this spell at a higher level doesn't grant any additional benefits.
| higher levels = [[Spells#Upcasting|Upcast]]: Casting this spell at a higher level doesn't grant any additional benefits.
| notes =
| notes = *Granted by {{SmallIcon|The_Ever-Seeing_Eye_Icon.png}} [[The Ever-Seeing Eye]]
* Also granted by {{SmallIcon|The_Ever-Seeing_Eye_Icon.png}} [[The Ever-Seeing Eye]]
| video = Protection from Evil and Good Visuals.mp4
| video = Protection from Evil and Good Visuals.mp4
}}
}}

Revision as of 18:40, 24 August 2023

Template:Up to date

Protection from Evil and Good Icon.png

Protection from Evil and Good is a level 1 abjuration spell. This spell allows spellcasters to surround themselves with magical protection against Aberrations, Celestials, Elementals, Fey, Fiends, and Undead.

Description

Protect an ally against the attacks and powers of aberrations, celestials, elementals, fey, fiends, and undead.

The targets can't be Charmed, Frightened, or Possessed by them, and when these creatures attack it, they have Disadvantage Icon.png Disadvantage.

Properties

Details
 Melee: 1.5 m / 5  ft
Concentration Concentration

At higher levels

Upcast: Casting this spell at a higher level doesn't grant any additional benefits.

Condition: Protection from Evil and Good

Protection from Evil and Good Protection from Evil and Good

Duration: Until Long rest

The target is protected against Aberrations, Celestials, Elementals, Fey, Fiends, and Undead. These creatures have Disadvantage Icon.png Disadvantage on Attack rolls against the target, and the target can't be Charmed, Frightened, or possessed by them[See Notes].

How to learn

Classes:

Notes

Visuals

External Links