Spell Sniper: Difference between revisions

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|notes=* Applies to targeted projectile spells with a range greater than {{Distance|m=1.5|ft=5}} and no area of effect.
|notes=* Applies to targeted projectile spells with a range greater than {{Distance|m=1.5|ft=5}} and no area of effect.
* These cantrips '''do''' scale with character level. So a Level 5 Fighter with Spell Sniper will send two rays with Eldritch Blast, or roll two damage dice for Ray of Frost.
* These cantrips '''do''' scale with character level. So a Level 5 Fighter with Spell Sniper will send two rays with Eldritch Blast, or roll two damage dice for Ray of Frost.
* These cantrips use the character's [[Spells#Spellcasting_Ability_and_Proficiency|Spellcasting Ability]]. For example, if a [[Cleric]] chooses Eldritch Blast with this feat, they use their [[Wisdom]] modifier and not their [[Charisma]] modifier.
}}
}}
[[Category:Passive Features]]
[[Category:Passive Features]]

Revision as of 15:29, 27 October 2023

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Spell Sniper.webp

Spell Sniper is a passive feature obtainable by a Feat of the same name. Users with this feature have learned an additional cantrip, and are more likely to critical hit with a spell.

Description

You learn a cantrip, and the number you need to roll a Critical Hit while attacking with a Spell is reduced by 1. This effect can stack.

The cantrip must be one of:


How to learn

Granted by feats: Spell Sniper (Feat)

Notes

  • Applies to targeted projectile spells with a range greater than 1.5 m / 5 ft and no area of effect.
  • These cantrips do scale with character level. So a Level 5 Fighter with Spell Sniper will send two rays with Eldritch Blast, or roll two damage dice for Ray of Frost.
  • These cantrips use the character's Spellcasting Ability. For example, if a Cleric chooses Eldritch Blast with this feat, they use their Wisdom modifier and not their Charisma modifier.