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{{PageSeo | {{PageSeo | ||
| description = Hunter is a subclass of Ranger. | | description = Hunter is a subclass of Ranger. | ||
| image = Hunter Icon.png | | image = Class Ranger Hunter Badge Icon.png | ||
}} | }} | ||
'''Hunter''' is one of the [[Ranger#Level 3|Subclasses]] of [[Ranger]]. These Rangers are more specialized in dealing high damage to enemies, using [[Spells|Spellcasting]], and area of effect and utility attacks to hunt down their prey. | |||
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== Subclass features == | |||
[[File:Default Ranger Armor Alt.png|200px|right|Ranger's default armour]]{{SubclassNote|Ranger}} | |||
{{Level header|3}} | |||
; Hunter's Prey | |||
: You specialise in fighting specific threats. Choose one of the following features: | |||
{| class=wikitable | {| class=wikitable | ||
! Hunter's Prey | ! Hunter's Prey | ||
! style="width: 450px;" | Description | ! style="width: 450px;" | Description | ||
|- | |- | ||
| Colossus Slayer || Once per turn, your weapon attack deals an extra | | {{SAI|Colossus Slayer|w=40}} || Once per turn, your weapon attack deals an extra {{DieIcon|d8|Physical}} '''1d8''' damage if the target is below its [[Hit Points|Hit Point]] maximum. | ||
* | |- | ||
| {{SAI|Giant Killer|w=40}} || If a [[Creature Size|Large]] or bigger creature attacks you, you can use your [[Reaction (Resource)|Reaction]] to make a melee attack. | |||
|- | |||
| {{SAI|Horde Breaker|w=40}} || Target two creatures standing close to each other, attacking them in quick succession. | |||
* {{SAI|Horde Breaker (Melee)|w=40}} | |||
* {{SAI|Horde Breaker (Ranged)|w=40}} | |||
|} | |||
{{Level header|7}} | |||
; Defensive Tactics | |||
: Faced with enemies that can instil dread, attack in frenzied bursts, and swarm in great numbers, rangers inevitably develop cunning methods of defence. Choose 1 of the following: | |||
{| class=wikitable | |||
! Defensive Tactics | |||
! style="width: 450px;" | Description | |||
|- | |||
| {{SAI|Escape the Horde|w=40}} || [[Opportunity Attack|Opportunity Attacks]] against you have {{Disadvantage}}. | |||
|- | |- | ||
| | | {{SAI|Steel Will|w=40}} || {{Advantage}} on {{SavingThrow}}s against being {{SAI|Frightened_(Condition)|Frightened}}. | ||
|- | |- | ||
| | | {{SAI|Multiattack Defence|w=40}} || When an enemy attacks you, they suffer -4 penalty to additional {{Attack Roll}}s against you until start of their next turn. | ||
|} | |} | ||
{{Level header|11}} | |||
; {{SAI|Volley|w=40}} | |||
: Fire a cascade of arrows upon nearby enemies, making separate ranged attack rolls against each target. | |||
{{HorizontalRuleImage}} | |||
; {{SAI|Whirlwind Attack|w=40}} | |||
: Strike out at all nearby foes, making separate attacks rolls against each target. | |||
== External links == | |||
* {{FRWiki|Hunter|long}} | |||
{{RangerNavbox}} | |||
[[Category:Subclasses]] |
Latest revision as of 20:10, 1 August 2024
Hunter is one of the Subclasses of Ranger. These Rangers are more specialized in dealing high damage to enemies, using Spellcasting, and area of effect and utility attacks to hunt down their prey.
Subclass features[edit | edit source]
This subclass obtains all the features from its base class, Ranger, in addition to its unique features outlined below.Level 3
- Hunter's Prey
- You specialise in fighting specific threats. Choose one of the following features:
Hunter's Prey | Description |
---|---|
Once per turn, your weapon attack deals an extra 1d8 damage if the target is below its Hit Point maximum. | |
If a Large or bigger creature attacks you, you can use your Reaction to make a melee attack. | |
Target two creatures standing close to each other, attacking them in quick succession.
|
Level 7
- Defensive Tactics
- Faced with enemies that can instil dread, attack in frenzied bursts, and swarm in great numbers, rangers inevitably develop cunning methods of defence. Choose 1 of the following:
Defensive Tactics | Description |
---|---|
Opportunity Attacks against you have Disadvantage. | |
Advantage on Saving throws against being . | |
When an enemy attacks you, they suffer -4 penalty to additional Attack rolls against you until start of their next turn. |
Level 11
- Fire a cascade of arrows upon nearby enemies, making separate ranged attack rolls against each target.
- Strike out at all nearby foes, making separate attacks rolls against each target.
External links[edit | edit source]
- Hunter on the Forgotten Realms Wiki