Returning Pike: Difference between revisions

From Baldur's Gate 3 Wiki
(The 250g price is correct. Previous edit might have been confusing the sale price (which has multipliers determined by CHA, persuasion, and merchant attitude) with the base price.)
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{{ up to date | 2023-08-07 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
{{WeaponPage|<!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:WeaponPage -->
{{WeaponPage|<!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:WeaponPage -->
| image = Pike PlusOne Icon.png
| image = Pike PlusOne Icon.png
| controller icon = Pike PlusOne Unfaded.png
| icon = Pike PlusOne Unfaded Icon.png
| icon = Pike PlusOne Unfaded Icon.png
| description =  
| description = {{uncommon|Returning Pike}} is an uncommon +1 [[Pikes|Pike]] that returns to the wielder automatically after being thrown.
| quote = A 'Crazy Wilbur' is a technique invented by the dwarvish Ticklebeard Clan. It involves getting your larger enemies to swallow your weapon, then calling it back to you - as messily as possible.
| quote = A 'Crazy Wilbur' is a technique invented by the dwarvish Ticklebeard Clan. It involves getting your larger enemies to swallow your weapon, then calling it back to you - as messily as possible.
| category = martial <!-- martial or simple -->
| category = martial <!-- martial or simple -->
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| handedness = two-handed <!-- one-handed, versatile, two-handed -->
| handedness = two-handed <!-- one-handed, versatile, two-handed -->
| type = Pikes <!-- One of [[Category:Weapon Types]]. Always plural. -->
| type = Pikes <!-- One of [[Category:Weapon Types]]. Always plural. -->
| rarity = uncommon <!-- Leave EMPTY for common, otherwise: uncommon, rare, very rare, legendary, story -->
| rarity = uncommon  
| enchantment = +1 <!-- Leave EMPTY for none, otherwise: +1, +2, +3, +4, +5 -->
| enchantment = +1 <!-- Leave EMPTY for none, otherwise: +1, +2, +3, +4, +5 -->
| damage = 1d10 +1 <!-- Must follow the strict format XdY + Z, with the "+ Z" only needed if the weapon has an enchantment. -->
| damage = 1d10 + 1  
| damage type = Piercing <!-- Accepts any of [[Damage Types]], but usually: Slashing, Piercing, or Bludgeoning -->
| damage type = Piercing
| versatile damage = <!-- Same format as regular damage, or leave EMPTY if this isn't a Versatile weapon. -->
| extra damage = <!-- Same format as regular damage, but with damage type directly on the same line. -->
| range m = <!-- Leave EMPTY if melee, otherwise range in meters. -->
| range ft = <!-- Leave EMPTY if melee, otherwise range in feet. -->|<!-- Following are yes/no properties, which MUST BE EMPTY if you mean "no"!  Never actually type "no"! -->
| ammunition =
| finesse =
| heavy = yes
| heavy = yes
| light =
| loading =
| reach = yes
| reach = yes
| thrown = yes
| thrown = yes
| can't dual wield =
| dippable = yes
| dippable = yes
| weight kg = 8.1
| weight kg = 8.1
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| uid = MAG_Throwable_Pike
| uid = MAG_Throwable_Pike
| uuid = 1047ac9f-7860-44fd-9154-0f06fe64936c
| uuid = 1047ac9f-7860-44fd-9154-0f06fe64936c
| special = <!-- List of special features or abilities granted by the weapon. -->
| passives = Homing Weapon
* {{Passive|Homing Weapon}}
| special =
| weapon actions = Rush Attack, Piercing Strike, Brace (Melee)
| weapon actions = Rush Attack, Piercing Strike, Brace (Melee)
| where to find = <!-- Describe where and how to obtain the weapon, if it's a special one. -->
| where to find = <!-- Describe where and how to obtain the weapon, if it's a special one. -->
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* In [[Honour mode]] only, the item's rarity is classified as {{RarityColor|rare|Rare}}.
* In [[Honour mode]] only, the item's rarity is classified as {{RarityColor|rare|Rare}}.
}}
}}
[[Category:Sources of Piercing damage]]

Latest revision as of 08:12, 3 April 2024

Returning Pike image

Returning Pike is an uncommon +1 Pike that returns to the wielder automatically after being thrown.

Description Icon.png

A 'Crazy Wilbur' is a technique invented by the dwarvish Ticklebeard Clan. It involves getting your larger enemies to swallow your weapon, then calling it back to you - as messily as possible.

Properties

Damage
D10 Piercing.png 1d10 + 1 (2~11) + Strength modifier Damage TypesPiercing damage
Details
Pikes Pikes
Rarity: Uncommon
Enchantment: + 1
 Two-Handed
Extra Reach Extra Reach
Thrown Thrown
Dippable Dippable
 Range: 2.5 m / 8 ft
 Weight: 8.1 kg / 16.2 lb
Price: 65 gp / 250 gpHonour
UID MAG_Throwable_Pike
UUID 1047ac9f-7860-44fd-9154-0f06fe64936c

Special

The holder of this item gains:

  • Homing Weapon
    This weapon will return to its owner when thrown.

Weapon actions

Proficiency Icon.png If you have proficiency, equip in main hand to gain:

Rush Attack Rush Attack ()

Charge forward and attack the first enemy in your way, possibly pushing them Off Balance Off Balance.

Piercing Strike Piercing Strike ()

Stab an enemy and possibly inflict Gaping Wounds Gaping Wounds.

Brace (Melee) Brace ()

Spend 6 m / 20 ft of your movement. For the rest of your turn, roll melee damage twice and use the highest result.

Where to find

Notes

  • In Honour mode only, the item's rarity is classified as Rare.