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Protection from Evil and Good: Difference between revisions

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'''Protection from Evil and Good''' is a [[Spells#1st Level Spells|Level 1]] Abjuration Spell. This spell allows spellcasters to surround themselves with magical protection against aberrations, celestials, elementals, fey, fiends, and undead.
{{Feature page
 
| type = spell
[[Category:Spells]][[Category:Level 1 Spells]][[Category:Abjuration Spells]]
| uid = Target_ProtectionFromEvilAndGood
 
| level = 1
[[File:Protection from Evil and Good Icon.png|upright=0.8|thumb|right|{{AbilityInfobox
| school = Abjuration
| title = <div style="font-size:105%; font-family:Georgia;">''"Protect an ally against aberrations, celestials, elementals, fey, fiends, and undead. The targets can't be [[Condition#Charmed|Charmed]], [[Condition#Frightened|Frightened]], or possesed by them, and when these creatures attack it, they have [[Disadvantage]]."''</div>
| summary = This spell allows spellcasters to surround themselves with magical protection against Aberrations, Celestials, Elementals, Fey, Fiends, and Undead.
----
| description = Protect an ally against the attacks and powers of [[List of Creature_ Types#Aberration|Aberrations]], [[List of Creature_ Types#Celestial|Celestials]], [[List of Creature_ Types#Elemental|Elementals]], [[List of Creature_ Types#Fey|Fey]], [[List of Creature_ Types#Fiend|Fiends]], and [[List of Creature_ Types#Undead|Undead]].
<div style="text-align:center;">[[File:Action Icon.png|frameless|25px]] '''Action''' [[File:Spell Slot Icon.png|frameless|upright=0.1]] '''Level 1 Spell Slot'''</div>
| extra description = The targets can't be {{Cond|Charmed}}, {{Cond|Frightened}}, or possessed by them{{bug}}, and when these creatures attack it, they have {{Disadvantage}}.
----
| cost = action, spell1
| Range = 1.5m / 5ft
| range = melee
| School = Abjuration
| concentration = yes
| Concentration = Required
| spell flags = HasSomaticComponent, HasVerbalComponent, IsConcentration, IsMelee, IsSpell
| Condition = [[Condition#Protection from Evil and Good|Protection from Evil and Good]]
| condition = Protection from Evil and Good
| Duration = Until [[Long Rest]]
| condition duration = Until Long Rest
| Class = [[Cleric]], [[Druid]], [[Paladin]], [[Warlock]], [[Wizard]]
| classes = Cleric, Warlock, Wizard, Paladin
}}]]
| class learns at level 1 = Cleric, Warlock, Wizard
 
| class learns at level 2 = Paladin
== Description ==
| class learns at level 3 = Oath of Devotion:Oath Spell, Arcane Trickster, Eldritch Knight
Protect an ally against aberrations, celestials, elementals, fey, fiends, and undead.
| granted by feats = Magic Initiate: Cleric, Magic Initiate: Warlock, Magic Initiate: Wizard
 
| granted by items = The Ever-Seeing Eye:Short Rest
The targets can't be [[Condition#Charmed|Charmed]], [[Condition#Frightened|Frightened]], or possesed by them, and when these creatures attack it, they have [[Disadvantage]].
| other ways to learn =
 
* Granted to [[Ranger]]s who pick {{SAI|Keeper of the Veil}} as their Favoured Enemy at level 1. {{Recharge|Long Rest}}
== Properties ==
| notes =
{{C|[[File:Action Icon.png|frameless|25px]] Action + [[File:Spell Slot Icon.png|frameless|upright=0.1]] Level 1 Spell Slot}}
* This spell prevents negative effects of the [[Part of the Flock]] debuff incurred by the [[Whispering Mask]].
 
| bugs = * You do not get any immunity to charmed.
''Available to level 1 [[Cleric]], [[Druid]], [[Warlock]], [[Wizard]] and level 2 [[Paladin]].''
* The immunity to frightened and possession is against any source, not just the listed creature types.
 
| video = Protection from Evil and Good Visuals.mp4
* Range: {{C|[[File:Range Icon 2.png|frameless|upright=0.1]] 1.5m / 5ft}}
}}
* Concentration: {{C|[[File:Concentration Icons.png|frameless|upright=0.1]] Required}}
== External links ==
 
* {{FRWiki|Protection from evil and good|long}}
{| role="presentation" class="wikitable"
| <strong>[[File: Protection from Evil and Good Condition Icon.png|frameless|upright=0.12]] Protection from Evil and Good</strong>
|-
| {{C|[[File:Duration 50px.png|frameless|upright=0.1]] Duration: Until [[Long Rest]]}}
* The target is protected against aberrations, celestials, elementals, fey, fiends, and undead.
* These creatures have [[Disadvantage]] on [[Attack Rolls]] against the target.
* The target can't be [[Condition#Charmed|Charmed]], [[Condition#Frightened|Frightened]], or Possesed by them.
|}
 
==Notes==
*Also granted by [[The Ever-Seeing Eye]].

Latest revision as of 20:52, 1 March 2025

Protection from Evil and Good.webp
Protection from Evil and Good is a level 1 abjuration spell. This spell allows spellcasters to surround themselves with magical protection against Aberrations, Celestials, Elementals, Fey, Fiends, and Undead.

Description

Protect an ally against the attacks and powers of Aberrations, Celestials, Elementals, Fey, Fiends, and Undead.

The targets can't be Charmed Charmed, Frightened Frightened, or possessed by them[See: Bugs], and when these creatures attack it, they have Disadvantage Icon.png Disadvantage.

Properties

Cost
Action +  Level 1 Spell Slot
Details
 Melee: 1.5 m / 5  ft
Concentration Concentration

At higher levels

Casting this spell at a higher level grants no additional benefit.

Technical details

UID
Target_ProtectionFromEvilAndGood

Condition: Protection from Evil and Good

Protection from Evil and Good Protection from Evil and Good

Duration: Until Long rest

How to learn

Classes: Granted by features:

Granted by items:

Other ways to learn:

Notes

Bugs

  • You do not get any immunity to charmed.
  • The immunity to frightened and possession is against any source, not just the listed creature types.

Visuals

External links[edit | edit source]