'''Protection from Evil and Good''' is a [[Spells#1st Level Spells|Level 1]] Abjuration Spell. This spell allows spellcasters to surround themselves with magical protection against aberrations, celestials, elementals, fey, fiends, and undead.
[[File:Protection from Evil and Good Icon.png|upright=0.8|thumb|right|{{AbilityInfobox
| school = Abjuration
| title = <div style="font-size:105%; font-family:Georgia;">''"Protect an ally against aberrations, celestials, elementals, fey, fiends, and undead. The targets can't be [[Condition#Charmed|Charmed]], [[Condition#Frightened|Frightened]], or possesed by them, and when these creatures attack it, they have [[Disadvantage]]."''</div>
| summary = This spell allows spellcasters to surround themselves with magical protection against Aberrations, Celestials, Elementals, Fey, Fiends, and Undead.
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| description = Protect an ally against the attacks and powers of [[List of Creature_ Types#Aberration|Aberrations]], [[List of Creature_ Types#Celestial|Celestials]], [[List of Creature_ Types#Elemental|Elementals]], [[List of Creature_ Types#Fey|Fey]], [[List of Creature_ Types#Fiend|Fiends]], and [[List of Creature_ Types#Undead|Undead]].
| extra description = The targets can't be {{Cond|Charmed}}, {{Cond|Frightened}}, or possessed by them{{notes}}, and when these creatures attack it, they have {{Disadvantage}}.
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| cost = action, spell1
| Range = 1.5m / 5ft
| range = melee
| School = Abjuration
| concentration = yes
| Concentration = Required
| condition = Protection from Evil and Good
| Condition = [[Condition#Protection from Evil and Good|Protection from Evil and Good]]
| condition duration = Until Long Rest
| Duration = Until [[Long Rest]]
| classes = Cleric, Warlock, Wizard, Paladin
| Class = [[Cleric]], [[Druid]], [[Paladin]], [[Warlock]], [[Wizard]]
| class learns at level 1 = Cleric, Warlock, Wizard
}}]]
| class learns at level 2 = Paladin
| class learns at level 3 = Oath of Devotion:Oath Spell, Arcane Trickster, Eldritch Knight
Protect an ally against aberrations, celestials, elementals, fey, fiends, and undead.
| granted by items = The Ever-Seeing Eye:Short Rest
| other ways to learn =
The targets can't be [[Condition#Charmed|Charmed]], [[Condition#Frightened|Frightened]], or possesed by them, and when these creatures attack it, they have [[Disadvantage]].
* Granted to [[Ranger]]s who pick {{SAI|Keeper of the Veil}} as their Favoured Enemy at level 1. {{Recharge|Long Rest}}
| <strong>[[File: Protection from Evil and Good Condition Icon.webp|frameless|upright=0.12]] Protection from Evil and Good</strong>
|-
| {{C|[[File:Duration 50px.png|frameless|upright=0.1]] Duration: Until [[Long Rest]]}}
* The target is protected against aberrations, celestials, elementals, fey, fiends, and undead.
* These creatures have [[Disadvantage]] on [[Attack Rolls]] against the target.
* The target can't be [[Condition#Charmed|Charmed]], [[Condition#Frightened|Frightened]], or Possesed by them.
|}
==Notes==
*Also granted by [[The Ever-Seeing Eye]].
Latest revision as of 16:30, 5 February 2025
Protection from Evil and Good is a level 1 abjuration spell. This spell allows spellcasters to surround themselves with magical protection against Aberrations, Celestials, Elementals, Fey, Fiends, and Undead.