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{{PageSeo
{{Location page
| description = Knights of the Shield Hideout is a Location in the Lower City of Baldur's Gate in Act Three of Baldur's Gate 3.
| prefix = The
|
| name = Knights of the Shield Hideout
| alt name =
| image = Knights of the Shield Hideout.jpg
| image description = A round table in the Knights of the Shield Hideout
| act = three
| summary = The hideout can be accessed through the [[Elfsong Tavern|Elfsong Tavern Basement]] or the [[Lower City Sewers]].
| region prefix = the
| region = Lower City
| north =
| west = Lower City Sewers
| east =
| south = Elfsong Tavern
}}
}}
[[File:Knights of the Shield Hideout.jpg|frameless|right|400px]]
{{Relative location
|region = Baldur's Gate
|location = {{PAGENAME}}
|south    = Elfsong Tavern
|north    =
|west    = Lower City Sewers
|east    =
}}
'''Knights of the Shield Hideout''' is a [[location]] in the [[Lower City]] of Baldur's Gate in [[Act Three]] of ''Baldur's Gate 3''.
==Overview==
==Overview==
The hideout can be accessed through the [[Elfsong Tavern|Elfsong Tavern Basement]] or the [[Lower City Sewers]].
===Adjacent locations===
*[[Elfsong Tavern]]
*[[Lower City Sewers]]
===Knights of the Shield Hideout===
===Knights of the Shield Hideout===
From the Elfsong Tavern Basement, a switch hidden along the racks of wine will open a wine barrel with stairs that lead down to the hideout.  
From the Elfsong Tavern Basement, a switch hidden along the racks of wine will open a wine barrel with stairs that lead down to the hideout.  


Within the hideout are a group of [[githyanki]] led by [[Ch'r'ai Har'rak]], who are looking for the Astral Prism. They can be snuck up on or conversed with and a successful intimidation check will make them leave without fighting.
Within the hideout the party can encounter a group of [[Githyanki]] led by {{CharLink|Har'rak|Ch'r'ai Har'rak}}, who are looking for the Astral Prism. They can be snuck up on or conversed with, and if {{CharLink|Lae'zel}} is in the party a successful {{Ability Check|Intimidation, Persuasion|18}} makes them leave without a fight and gains ({{Approval|Lae'zel|+1}}).


===Hidden Room===
===Hidden Room===
{{Main|Hidden Room}}
{{Main|Hidden Room}}


On the far North wall, behind a large knight statue, is a button that can be seen with a [[Perception]] check. Behind is [[The Emperor]]'s old room, containing a number of items which can be interacted with. See [[Visit the Emperor's Old Hideout#The Emperor's Special Items|The Emperor's Special Items]] for a list of items and commentary.
On the far North wall, behind a large knight statue, is a button that can be seen with a {{skill|Perception}} check. Behind is {{CharLink|The Emperor|the Emperor's}} old room, containing a number of items which can be interacted with.
 
==Related locations==
* {{Loc|Elfsong Tavern}}
* {{Loc|Hidden Room}}
* {{Loc|Lower City Sewers}}
== Related literature ==
* {{MdRarityItem|'To silence'}}
* {{MdRarityItem|Enhanced' Weapons - Sales Ledger}}
* {{MdRarityItem|Inroads by Arms Dealer Gortash}}
* {{MdRarityItem|Investment Opportunities}}
* {{MdRarityItem|Note to All Knights of the Shield members}}
* {{MdRarityItem|Old Ledger}}
* {{MdRarityItem|Order 251: Tethyr}}
* {{MdRarityItem|Patriar Correspondence}}
* {{MdRarityItem|Record of Operations in Neverwinter}}


==Related quests==
==Related quests==
* {{Quest|Visit the Emperor's Old Hideout}}
* {{Quest|Visit the Emperor's Old Hideout}}


== Notable Characters==
== Notable characters==
* {{CharLink|Har'rak|Ch'r'ai Har'rak}}
{{div_col}}
* {{CharLink|Ri'zel|Gate Master Ri'zel}}
* {{MdCharLink|Har'rak|Ch'r'ai Har'rak}}
* {{CharLink|Zyrlak|Gate Master Zyrlak}}
* {{MdCharLink|W'wargaz|Ch'r'ai W'wargaz}} (conditional)
* {{CharLink|Ghush'ins|Veteran Gish Ghush'ins}}
* {{MdCharLink|Tska'an|Ch'r'ai Tska'an}} (conditional)
* {{CharLink|Zhendila|Veteran Gish Zhendila}}
* {{MdCharLink|Ri'zel|Gate Master Ri'zel}}
* {{CharLink|Ly'iss|Veteran Raider Ly'iss}}
* {{MdCharLink|Zyrlak|Gate Master Zyrlak}}
* {{CharLink|W'wargaz|Ch'r'ai W'wargaz}} (Conditional)
* {{MdCharLink|Ghush'ins|Veteran Gish Ghush'ins}}
* {{CharLink|Tska'an|Ch'r'ai Tska'an}} (Conditional)
* {{MdCharLink|Zhendila|Veteran Gish Zhendila}}
* {{MdCharLink|Ly'iss|Veteran Raider Ly'iss}}
{{div_col end}}
=== Reinforcements ===
{{div_col}}
* {{MdCharLink|Kharyk|Raider Kharyk}}
* {{MdCharLink|Zeddi'in|Raider Zeddi'in}}
* {{MdCharLink|Zerentha|Raider Zerentha}}
* {{MdCharLink|Dor'il|Warrior Dor'il}}
* {{MdCharLink|Ma'aryk|Warrior Ma'aryk}}
* {{MdCharLink|Ni'ima|Warrior Ni'ima}}
{{div_col_end}}


==Notable loot==
==Notable loot==
* {{RarityItem|Boots of Psionic Movement}} Looted from [[Ch'r'ai Har'rak]]
* {{MdRarityItem|Boots of Psionic Movement}} Looted from [[Ch'r'ai Har'rak]]
* {{RarityItem|Cerebral Citadel Armour}} inside the Emperor's Wardrobe
* {{MdRarityItem|Cerebral Citadel Armour}} inside the Emperor's Wardrobe
* {{RarityItem|Cerebral Citadel Gloves}} inside the Emperor's Wardrobe
* {{MdRarityItem|Cerebral Citadel Gloves}} inside the Emperor's Wardrobe
* {{RarityItem|Sword of the Emperor}} inside the hidden room {{coords|-734|589}}
* {{MdRarityItem|Hhune Mausoleum Key}}
* {{RarityItem|Hhune Mausoleum Key}}
* {{MdRarityItem|Silver Key}}
* {{RarityItem|Silver Key}}
* {{MdRarityItem|Sword of the Emperor}} inside the hidden room {{coords|-734|589}}


== External links ==
* {{FRWiki|Knights of the Shield|long}}


{{Lower City}}
{{Lower City}}
[[Category:Locations]]
[[Category:Locations]]
[[Category:Act Three Locations]]
[[Category:Act Three Locations]]

Latest revision as of 18:51, 4 March 2025

Lower City
Lower City Sewers Knights of the Shield Hideout
Elfsong Tavern
The Knights of the Shield Hideout is a Location within the Lower City in Act Three of Baldur's Gate 3. The hideout can be accessed through the Elfsong Tavern Basement or the Lower City Sewers.

Overview[edit | edit source]

Knights of the Shield Hideout[edit | edit source]

From the Elfsong Tavern Basement, a switch hidden along the racks of wine will open a wine barrel with stairs that lead down to the hideout.

Within the hideout the party can encounter a group of Githyanki led by Har'rak Ch'r'ai Har'rak, who are looking for the Astral Prism. They can be snuck up on or conversed with, and if Lae'zel Lae'zel is in the party a successful DC 18 Intimidation, or Persuasion check makes them leave without a fight and gains (Lae'zel approves +1).

Hidden Room[edit | edit source]

Main article: Hidden Room

On the far North wall, behind a large knight statue, is a button that can be seen with a Perception Perception check. Behind is The Emperor the Emperor's old room, containing a number of items which can be interacted with.

Related locations[edit | edit source]

Related literature[edit | edit source]

Related quests[edit | edit source]

Notable characters[edit | edit source]

Reinforcements[edit | edit source]

Notable loot[edit | edit source]

External links[edit | edit source]