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Abjure Enemy: Difference between revisions

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| condition duration = 3
| condition duration = 3
| condition save = WIS
| condition save = WIS
| condition dc = caster
| condition2 = Abjure Enemy: Slow
| condition2 = Abjure Enemy: Slow
| condition2 duration = 3
| condition2 duration = 3

Latest revision as of 22:27, 19 August 2024

Abjure Enemy.webp

Abjure Enemy is an Oath of Vengeance Paladin class action. This ability allows them to Frighten an enemy.

Description

Frighten Frighten an enemy. They'll be easier to hit and cannot move.

Fiends and undead have Disadvantage Icon.png Disadvantage on this Saving Throw

Properties

Cost:
Action + Channel Oath Charge
Details:
 Range: 18 m / 60 ft
WIS Save (On Save: Target is Slowed Slowed instead.)

Condition: Abjure Enemy: Frightened

Abjure Enemy: Frightened Abjure Enemy: Frightened

Duration: 3 turns

Spell save DC  Wisdom saving throw

Condition: Abjure Enemy: Slow

Abjure Enemy: Slow Abjure Enemy: Slow

Duration: 3 turns

How to learn

Classes: