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{{ up to date | 2023-08-15 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
{{Feature page
 
| type = spell
{{SpellPage
| uid = Target_MageHand
| name = Mage Hand
| image = Mage Hand Icon.png
| level = cantrip
| level = cantrip
| school = Conjuration
| school = Conjuration
| ritual =
| summary = It conjures a spectral hand that can interact with objects.
| classes = Bard, Sorcerer, Warlock, Wizard, Arcane Trickster, Eldritch Knight
| description = Create a spectral hand that can manipulate and interact with objects.
| cost = action
| range m = 18
| recharge = Short Rest
| creature = Mage Hand (creature)
| creature duration = 10 turns
| creature description =
{{SpellAction|Shove}}
{{SpellAction|Throw}}
| classes = Bard, Sorcerer, Warlock, Wizard
| class learns at level 1 = Bard, Sorcerer, Warlock, Wizard
| class learns at level 1 = Bard, Sorcerer, Warlock, Wizard
| class learns at level 3 = Arcane Trickster, Eldritch Knight
| class learns at level 3 = Arcane Trickster, Eldritch Knight
| races = Githyanki, Mephistopheles Tiefling
| race learns at level 1 = High Elf, High Half-Elf, Githyanki, Mephistopheles Tiefling
| race learns at level 1 = Githyanki, Mephistopheles Tiefling
| granted by feats = Magic Initiate: Bard, Magic Initiate: Sorcerer, Magic Initiate: Warlock, Magic Initiate: Wizard
| race learns at level 2 =
| granted by items = Djinni Ring, Hr'a'cknir Bracers
| summary = It conjures a spectral hand that can interact with objects.
| description = Create a spectral hand that can manipulate and interact with objects.
 
Duration: 10 turns.
 
This cantrip can only be cast once per short rest.
| action type = action
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| concentration = yes
| range = ranged
| range m =
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| area =
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| notes =
| notes =
* [[Githyanki]] and [[Arcane Trickster]]s can cast a special version of Mage Hand that is invisible.
* [[Githyanki]] and [[Arcane Trickster]]s can cast a special version of Mage Hand that is invisible.  
| video =
* With the {{Pass|Mage Hand Legerdemain}} feature of Arcane Tricksters, the summon duration of the Mage Hand is extended until the next long rest.
* This is the only cantrip with a limitation on how often it can be cast (once per short rest). This is somewhat in contradiction with the basic concept of cantrips.
* Mage Hand has two incantations: '''Veniam Iuva Me''', Latin for "come help me", and '''Voco''', Latin for "I call/summon".
*If the Hand throws a weapon marked as a [[Homing Weapon]], the weapon will be instantly equipped to the caster of the Hand upon return, unequipping previous equipment.
}}


}}
== External Links ==
* {{FRWiki|Mage hand|long}}

Latest revision as of 04:29, 5 February 2025

Mage Hand.webp
Mage Hand is a cantrip (Conjuration). It conjures a spectral hand that can interact with objects.

Description

Create a spectral hand that can manipulate and interact with objects.

Properties

Cost
Action
Details
 Range: 18 m / 60  ft
Recharge: Short rest
UID Target_MageHand

At higher levels

Casting this spell at a higher level grants no additional benefit.

Creature: Mage Hand (creature)

Portrait Mage Hand (creature).png
Portrait Frame.png

STR

10

DEX

10

CON

3
(-4)

INT

2
(-4)

WIS

1
(-5)

CHA

1
(-5)

Duration Icon.png Duration

10 turns

HP Icon.png Hit Points

3

Creature AC Icon.png Armour Class

5

Shove Shove ()
Try to push your target away. Your chances depend on your Athletics, and are higher if you're hidden or invisible.
Throw Throw ()
Throw a character or item from the world or your inventory.

How to learn

Classes: Races:

(Character level is the sum of all class levels for a multi-classed character.)

Granted by features:

Granted by items:

Notes

  • Githyanki and Arcane Tricksters can cast a special version of Mage Hand that is invisible.
  • With the Mage Hand Legerdemain Mage Hand Legerdemain feature of Arcane Tricksters, the summon duration of the Mage Hand is extended until the next long rest.
  • This is the only cantrip with a limitation on how often it can be cast (once per short rest). This is somewhat in contradiction with the basic concept of cantrips.
  • Mage Hand has two incantations: Veniam Iuva Me, Latin for "come help me", and Voco, Latin for "I call/summon".
  • If the Hand throws a weapon marked as a Homing Weapon, the weapon will be instantly equipped to the caster of the Hand upon return, unequipping previous equipment.

External Links[edit | edit source]