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Shield (spell): Difference between revisions
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{{ | {{hatnote|For the mundane item, see [[Shield]]. For the equipment type, see [[Shields]].}} | ||
{{ | {{Feature page | ||
| type = spell | |||
| name = Shield | | name = Shield | ||
| | | uid = Shout_Shield_Wizard | ||
| level = 1 | | level = 1 | ||
| school = Abjuration | | school = Abjuration | ||
| summary = This spell allows spellcasters to avoid being hit by an enemy attack at the last possible instant. It also completely nullifies Magic Missile. | | summary = This spell allows spellcasters to avoid being hit by an enemy attack at the last possible instant. It also completely nullifies Magic Missile. | ||
| description = When you are about to be hit by an enemy, use your [[Reaction]] to increase your {{Armour Class}} by 5. You also take no damage from | | description = When you are about to be hit by an enemy, use your [[Reaction]] to increase your {{Armour Class}} by 5. You also take no damage from {{SAI|Magic Missile}}. These effects last until the start of your next turn. | ||
| | | cost = reaction, spell1 | ||
| range = self | | range = self | ||
| condition = Shield | |||
| condition duration = 1 | |||
| classes = Sorcerer, Wizard | |||
| class learns at level 1 = Sorcerer, Wizard, The Hexblade | |||
| class learns at level 3 = Arcane Trickster, Eldritch Knight | |||
| condition = | | granted by feats = Magic Initiate: Sorcerer, Magic Initiate: Wizard | ||
| condition duration = | | granted by items = Amulet of the Harpers:Long Rest, Shield of Shielding:Long Rest, Elegant Studded Leather:Short Rest | ||
| | |||
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| | |||
| | |||
| | |||
| notes = | | notes = | ||
* This spell can trigger under a [[Sussur Flower Antimagic Field (Condition)|Sussur Flower Antimagic Field]] and Barbarian's [[Rage|Rage]]. | |||
| bugs = | |||
* Due to a scripting error, this spell does not grant charges of {{SAI|Arcane Ward}}. | |||
}} | }} | ||
== External | == External links == | ||
* {{FRWiki|Shield (spell)|long}} | * {{FRWiki|Shield (spell)|long}} |
Latest revision as of 17:24, 5 February 2025
Shield is a level 1 abjuration spell. This spell allows spellcasters to avoid being hit by an enemy attack at the last possible instant. It also completely nullifies Magic Missile.
Armour Class by 5. You also take no damage from . These effects last until the start of your next turn.
Description
When you are about to be hit by an enemy, use your Reaction to increase your![Armour Class](/w/images/thumb/a/ae/Armour_Class_Icon.png/25px-Armour_Class_Icon.png)
Properties
- Cost
Reaction +
Level 1 Spell Slot
- Details
Range: Self
UID
Shout_Shield_Wizard
At higher levels
Casting this spell at a higher level grants no additional benefit.
Condition: Shield
Duration: 1 turn
- Immune to Magic Missile. Armour Class is increased by 5.
How to learn
Classes:
- Class level 1: Sorcerer, Wizard, and The Hexblade
- Class level 3: Arcane Trickster, and Eldritch Knight
Granted by items:
Amulet of the Harpers (
Recharge: Long rest)
Shield of Shielding (
Recharge: Long rest)
Elegant Studded Leather (
Recharge: Short rest)
Notes
- This spell can trigger under a Sussur Flower Antimagic Field and Barbarian's Rage.
Bugs
- Due to a scripting error, this spell does not grant charges of .