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Abjure Enemy: Difference between revisions

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{{ up to date | 2023-09-05 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->{{User:MetalPlateMage/ActionTemplate
{{ActionPage
| type = classaction
| summary = '''Abjure Enemy''' is an [[Oath of Vengeance]] Paladin class action. This ability allows them to [[Frightened (Condition)|Frighten]] an enemy.
| summary = '''Abjure Enemy''' is an [[Oath of Vengeance]] [[Paladin]] Action. This ability allows them to [[Frightened (Condition)|Frighten]] an enemy.
| description = {{Cond|Abjure Enemy: Frightened|Frighten}} an enemy. They'll be easier to hit and cannot move.
| description = [[Frightened (Condition)|Frighten]] an enemy. They'll be easier to hit and cannot move. Fiends and undead have {{Disadvantage}} on this [[Saving Throw]]
| extra description = Fiends and undead have {{Disadvantage}} on this [[Saving Throw]]
 
| image = Abjure Enemy.webp
On Save: Target is [[#Condition: Adjure Enemy: Slowed|Slowed]] instead.
| cost = action, chaoat
| image = Abjure Enemy Icon.png
| cost = chaoat:1, action
| concentration =  
| concentration =  
| damage =  
| damage =  
Line 12: Line 10:
| recharge =
| recharge =
| duration =  
| duration =  
| condition = Frightened
| condition = Abjure Enemy: Frightened
| condition duration = 3
| condition duration = 3
| condition save = WIS
| condition save = WIS
| condition 2 = Adjure Enemy: Slowed
| condition dc = caster
| condition2 = Abjure Enemy: Slow
| condition2 duration = 3
| range =  
| range =  
| range m = 18
| range m = 18
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| aoe m =  
| aoe m =  
| aoe ft =  
| aoe ft =  
| save =  
| save = WIS
| on save = Target is {{Cond|Abjure Enemy: Slow|Slowed}} instead.
| higherlevels =  
| higherlevels =  
| class learns at level 3 = Oath of Vengeance
| class learns at level 3 = Oath of Vengeance
| granted by feats =  
| granted by feats =  
| notes =  
| notes =  
}}{{User:MetalPlateMage/PaladinNavbox}}
}}
{{PaladinNavbox}}

Latest revision as of 22:27, 19 August 2024

Abjure Enemy.webp

Abjure Enemy is an Oath of Vengeance Paladin class action. This ability allows them to Frighten an enemy.

Description

Frighten Frighten an enemy. They'll be easier to hit and cannot move.

Fiends and undead have Disadvantage Icon.png Disadvantage on this Saving Throw

Properties

Cost:
Action + Channel Oath Charge
Details:
 Range: 18 m / 60 ft
WIS Save (On Save: Target is Slowed Slowed instead.)

Condition: Abjure Enemy: Frightened

Abjure Enemy: Frightened Abjure Enemy: Frightened

Duration: 3 turns

Spell save DC  Wisdom saving throw

Condition: Abjure Enemy: Slow

Abjure Enemy: Slow Abjure Enemy: Slow

Duration: 3 turns

How to learn

Classes: