Ad placeholder

Hold Person: Difference between revisions

From bg3.wiki
Jump to navigation Jump to search
No edit summary
No edit summary
Line 7: Line 7:
| school = Enchantment
| school = Enchantment
| ritual =
| ritual =
| classes = Bard, Cleric, Druid, Sorcerer, Warlock, Wizard, Circle of the Land, Oath of Vengeance, Arcane Trickster, Eldritch Knight
| classes = Bard, Cleric, Druid, Sorcerer, Warlock, Wizard
| class learns at level 3 = Bard, Cleric, Druid, Sorcerer, Warlock, Wizard, Circle of the Land:Arctic and Forest
| class learns at level 3 = Bard, Cleric, Druid, Sorcerer, Warlock, Wizard, Circle of the Land:Arctic and Forest
| class learns at level 5 = Oath of Vengeance
| class learns at level 5 = Oath of Vengeance
Line 16: Line 16:


At the end of each turn, the affected creature can make a [[Wisdom]] {{SavingThrow}} to end this condition.  
At the end of each turn, the affected creature can make a [[Wisdom]] {{SavingThrow}} to end this condition.  
| action type = action
| cost = action, spell2
| attack roll =
| attack roll =
| damage =
| damage =

Revision as of 10:16, 24 November 2023

Template:Up to date

Hold Person.webp

Hold Person is a level 2 enchantment spell. This spell allows spellcasters to hold a target humanoid in place. The affected creature is unable to move and act and is much more susceptible to attacks.

Description

Hold a humanoid enemy still. They can't Move, Act, or React. Attacks from within  Range: 3 m / 10 ft are always Critical Hits.

At the end of each turn, the affected creature can make a Wisdom Saving throw to end this condition.

Properties

Cost
Action + Level 2 Spell Slot
Details
 Range: 18 m / 60 ft
Concentration Concentration

At higher levels

Upcast: Affects an additional target for each Spell Slot Level above 2nd.

Condition: Hold Person

Hold Person Hold Person

Duration: 10 turns

Wisdom saving throw

How to learn

Classes:

Visuals

External Links