Heat Set: Difference between revisions

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(Created page with "The Frost set is a set of equipment that helps the user with the {{Cond|Heat}} condition. It consists of the following pieces : {| class="wikitable" |+Heat Set !Name !Type !Effect |- |{{MdRarityItem| Hellfire Greataxe }} |Weapons (Axe) |'''Thermodynamo :''' Whenever you deal damage with this weapon, you gain 2 turns of {{Cond|Heat}}. |- |{{MdRarityItem| Thermodynamo Axe }} |Weapons (Axe) |'''Thermodynamo :''' Whenever you deal damage with this wea...")
 
(Removed resistance template use)
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|[[Clothing]]
|[[Clothing]]
|'''* Flaming Revenge:''' On a successful {{SavingThrow}} against a foe's [[spell]], deal {{DamageText|1d4 + [[proficiency bonus]]|Fire}} damage to them.
|'''* Flaming Revenge:''' On a successful {{SavingThrow}} against a foe's [[spell]], deal {{DamageText|1d4 + [[proficiency bonus]]|Fire}} damage to them.
<nowiki>*</nowiki> Grants {{Resistance|fire|double|nocat=true}} [[resistance]] to {{DamageColor|Fire|Fire}} damage.
<nowiki>*</nowiki> Grants [[Resistance]] to {{DamageColor|Fire|Fire}} damage.
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|{{MdRarityItem| Infernal Robe }}
|{{MdRarityItem| Infernal Robe }}
|[[Clothing]]
|[[Clothing]]
|*'''{{SAI|Fire Shield (Warm)|w=40}}:''' Cast as a level 4 [[Spells|spell]] ({{recharge|long rest}}).
|*'''{{SAI|Fire Shield (Warm)|w=40}}:''' Cast as a level 4 [[Spells|spell]] ({{recharge|long rest}}).
*Grants {{resistance|Fire|double|nocat=true}} [[Resistance]] to {{DamageColor|Fire|Fire}} damage.
*Grants [[Resistance]] to {{DamageColor|Fire|Fire}} damage.
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|{{MdRarityItem| Gloves of Flint and Steel  }}
|{{MdRarityItem| Gloves of Flint and Steel  }}

Revision as of 20:49, 28 December 2023

The Frost set is a set of equipment that helps the user with the Heat Heat condition. It consists of the following pieces :

Heat Set
Name Type Effect
Hellfire Greataxe Weapons (Axe) Thermodynamo : Whenever you deal damage with this weapon, you gain 2 turns of Heat Heat.
Thermodynamo Axe Weapons (Axe) Thermodynamo : Whenever you deal damage with this weapon, you gain 2 turns of Heat Heat.
Helldusk Helmet Headwear (Non-Armour) Immolating Gaze Immolating Gaze: Sear and Frighten Frighten a target with nothing but your glower. You deal an additional 2d8Damage TypesFire damage against Burning Burning creatures.
Obsidian Laced Robe Clothing * Flaming Revenge: On a successful Saving throw against a foe's spell, deal 1d4 + proficiency bonusDamage TypesFire damage to them.

* Grants Resistance to Fire damage.

Infernal Robe Clothing *Fire Shield (Warm) Fire Shield (Warm): Cast as a level 4 spell ( Recharge: Long rest).
Gloves of Flint and Steel Handwear (Non-Armour) Hot Little Hands: When the wearer deals Damage TypesFire damage, the target has to succeed a Constitution Saving throw or start Burning Burning.
Thermoarcanic Gloves Handwear (Non-Armour) Arcane Ashes: Whenever you deal Damage TypesFire damage, you gain 2 turns of Heat Heat.
Cinder Shoes Footwear (Non-Armour) Whenever you Burn Burn an enemy, you gain 2 turns of Heat Heat.
Fireheart Amulets Fervent Flames : Whenever you take Damage TypesFire damage dealt by another creature, you gain 2 turns of Heat Heat.
Ring of Self Immolation Rings Self Immolation Self Immolation : Set yourself on fire as a Bonus action to gain Heat Heat for 2 turns ( Recharge: Short rest).