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Hold Person: Difference between revisions
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m (Circle of the Land) |
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| level = 2 | | level = 2 | ||
| school = Enchantment | | school = Enchantment | ||
| classes = Bard, Cleric, Druid, Sorcerer, Warlock, Wizard, Oath of Vengeance, Arcane Trickster, Eldritch Knight | | ritual = | ||
| class learns at level 3 = Bard, Cleric, Druid, Sorcerer, Warlock, Wizard | | classes = Bard, Cleric, Druid, Sorcerer, Warlock, Wizard, Circle of the Land, Oath of Vengeance, Arcane Trickster, Eldritch Knight | ||
| class learns at level 3 = Bard, Cleric, Druid, Sorcerer, Warlock, Wizard, {{Class|Circle of the Land}} (Arctic and Forest) | |||
| class learns at level 5 = Oath of Vengeance | | class learns at level 5 = Oath of Vengeance | ||
| class learns at level 7 = Arcane Trickster | | class learns at level 7 = Arcane Trickster | ||
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At the end of each turn, the affected creature can make a [[Wisdom]] {{SavingThrow}} to end this condition. | At the end of each turn, the affected creature can make a [[Wisdom]] {{SavingThrow}} to end this condition. | ||
| action type = action | | action type = action | ||
| attack roll = | |||
| damage = | |||
| damage modifier = | |||
| damage type = | |||
| damage save = | |||
| damage save effect = | |||
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| extra damage = | |||
| extra damage modifier = | |||
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| concentration = yes | | concentration = yes | ||
| range = ranged | | range = ranged | ||
| range m = | | range m = | ||
| range ft = | | range ft = | ||
| aoe = | |||
| aoe m = | |||
| aoe ft = | |||
| condition = Hold Person | | condition = Hold Person | ||
| condition duration = 10 | | condition duration = 10 | ||
| condition save = Wisdom | | condition save = Wisdom | ||
| area = | |||
| area category = | |||
| area shape = | |||
| area range m = | |||
| area range ft = | |||
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| area turn start damage = | |||
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| area turn start damage save = | |||
| area turn start damage save effect = | |||
| area turn end damage = | |||
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| area turn end damage save effect = | |||
| area condition = | |||
| area condition 2 = | |||
| area condition 3 = | |||
| area condition 4 = | |||
| higher levels = [[Spells#Upcasting|Upcast]]: Affects an additional target for each [[Spells#Spell_Slot_Levels|Spell Slot Level]] above 2nd. | | higher levels = [[Spells#Upcasting|Upcast]]: Affects an additional target for each [[Spells#Spell_Slot_Levels|Spell Slot Level]] above 2nd. | ||
| variants = | |||
| notes = | | notes = | ||
* {{Class|Circle of the Land}}s who choose the Arctic or Forest Land at level 3 learn this spell automatically. | * {{Class|Circle of the Land}}s who choose the Arctic or Forest Land at level 3 learn this spell automatically. | ||
| video = Hold Person Visuals.mp4 | | video = Hold Person Visuals.mp4 | ||
| video = | |||
}} | }} | ||
== External Links == | == External Links == | ||
* {{FRWiki|Hold person|long}} | * {{FRWiki|Hold person|long}} |
Revision as of 18:57, 30 August 2023
Hold Person is a level 2 enchantment spell. This spell allows spellcasters to hold a target humanoid in place. The affected creature is unable to move and act and is much more susceptible to attacks.
Description
Hold a humanoid enemy still. They can't Move, Act, or React. Attacks from within Range: 3 m / 10 ft are always Critical Hits.
At the end of each turn, the affected creature can make a Wisdom Saving throw to end this condition.
Properties
- Details
- Range: 18 m / 60 ft
- Concentration
At higher levels
Upcast: Affects an additional target for each Spell Slot Level above 2nd.Condition: Hold Person
Duration: 10 turns
- Affected entity can't Move or take Actions, Bonus Actions, or Reactions.
- Attacks against the entity are always Critical Hits if the attacker is within Range: 3 m / 10 ft.
- Attacks against the entity automatically succeed Attack Roll.
- Affected entity automatically fails all Strength and Dexterity Saving throws.
- At the end of each turn, the affected entity makes a Wisdom Saving throw. On a successful save, the condition is removed.
How to learn
Classes:
- Class Level 5: Oath of Vengeance
- Class Level 7: Arcane Trickster
- Class Level 8: Eldritch Knight
Notes
- s who choose the Arctic or Forest Land at level 3 learn this spell automatically.
External Links
- Hold person on the Forgotten Realms Wiki