Divine Strike: Difference between revisions

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__NOTOC__
{{ up to date | 2023-09-04 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->{{ActionPage
<div class="bg3wiki-tooltip-box bg3wiki-tooltip-gradient-common">[[File:Action DivineStrike Melee.png|250px|frameless|right]]
| type = classaction
'''Divine Strike''' is a [[Weapon Actions|Weapon Action]]-like ability available to level 8 [[Cleric]]s of the following Domains: [[File:Class Cleric Life Hotbar Icon.png|middle|frameless|upright=0.1|link=Life Domain]] [[Life Domain|Life]], [[File:Class Cleric Trickery Hotbar Icon.png|iddle|frameless|upright=0.1|link=Trickery Domain]] [[Trickery Domain|Trickery]], [[File:Class Cleric Nature Hotbar Icon.png|middle|frameless|upright=0.1|link=Nature_Domain]][[Nature Domain|Nature]], [[File:Class Cleric Tempest Hotbar Icon.png|middle|frameless|upright=0.1|link=Tempest_Domain]][[Tempest Domain|Tempest]], and [[File:Class Cleric War Hotbar Icon.png|middle|frameless|upright=0.1|link=War_Domain]][[War Domain|War]]. '''Divine Strike''' deals 1 ~ 8 additional damage upon a weapon strike (either melee or ranged) of a type dependent on the chosen Domain.
| summary = '''Divine Strike''' is a [[Weapon Actions|Weapon Action]]-like ability available to level 8 [[Cleric]]s of the following Domains: [[File:Class Cleric Life Hotbar Icon.png|middle|frameless|upright=0.1|link=Life Domain]] [[Life Domain|Life]], [[File:Class Cleric Trickery Hotbar Icon.png|iddle|frameless|upright=0.1|link=Trickery Domain]] [[Trickery Domain|Trickery]], [[File:Class Cleric Nature Hotbar Icon.png|middle|frameless|upright=0.1|link=Nature_Domain]][[Nature Domain|Nature]], [[File:Class Cleric Tempest Hotbar Icon.png|middle|frameless|upright=0.1|link=Tempest_Domain]][[Tempest Domain|Tempest]], and [[File:Class Cleric War Hotbar Icon.png|middle|frameless|upright=0.1|link=War_Domain]][[War Domain|War]]. '''Divine Strike''' deals 1 ~ 8 additional damage upon a weapon strike (either melee or ranged) of a type dependent on the chosen Domain.
 
| description = * Melee Skill: Once per turn deal {{C|[[File:D8 Physical.png|frameless|20px]]1d8}} {Variation Damage Type} damage in addition to your weapon's {Weapon Damage} {Weapon Type} damage.
==Description==
* Melee Skill: Once per turn deal {{C|[[File:D8 Physical.png|frameless|20px]]1d8}} {Variation Damage Type} damage in addition to your weapon's {Weapon Damage} {Weapon Type} damage.
* Ranged Skill and Reaction: Deal an additional {{C|[[File:D8 Physical.png|frameless|20px]]1d8}} {Variation Damage Type} damage.
* Ranged Skill and Reaction: Deal an additional {{C|[[File:D8 Physical.png|frameless|20px]]1d8}} {Variation Damage Type} damage.
 
| image = Action DivineStrike Melee.png
==Properties==
| cost = action
[[File:Action DivineStrike Ranged.png|250px|frameless|right]]
| concentration =  
 
| damage = amounttext:Weapon, type:Physical
Damage:
| damage2 = amount:1d8, type:Radiant
 
| attack roll = yes
{{C|[[File:D8 Physical.png|frameless|40px]]+1d8}} damage of the variation's type.
| recharge = Per turn
 
| duration =
{{action}}<br>
| range = weapon
{{Attack Roll}}<br>
| aoe =
{{Recharge|Per turn}}
| aoe m =
 
| aoe ft =
==Variations==
| save =
{| class="wikitable" style="margin-left: auto; margin-right: auto;"
| additional = ==Variations==
|-
{{DivineStrikeVariations}}
| style="width: 12%;" | Domain
| style="width: 25%;" | Variation
| style="width: 28%;" | Damage
|-
|{{SmIconLink| Class Cleric Life Badge Icon.png|Life Domain|Life}}
|{{SmallIcon|Action DivineStrike Melee.png}} '''Divine Strike: Radiant'''
|{{DamageText|1d8|Radiant}}
|-
|{{SmIconLink| Class Cleric Trickery Badge Icon.png|Trickery Domain|Trickery}}
|{{SmallIcon|Action DivineStrike Melee.png}} '''Divine Strike: Nightshade Poison'''
|{{DamageText|1d8|Poison}}
|-
| rowspan=3 | {{SmIconLink| Class Cleric Nature Badge Icon.png|Nature Domain|Nature}}
|{{SmallIcon|Action DivineStrike Melee.png}} '''Divine Strike: Cold'''
|{{DamageText|1d8|Cold}}
|-
|{{SmallIcon|Action DivineStrike Melee.png}} '''Divine Strike: Fire'''
|{{DamageText|1d8|Fire}}
|-
|{{SmallIcon|Action DivineStrike Melee.png}} '''Divine Strike: Lightning'''
|{{DamageText|1d8|Lightning}}
|-
|{{SmIconLink| Class Cleric Tempest Badge Icon.png|Tempest Domain|Tempest}}
|{{SmallIcon|Action DivineStrike Melee.png}} '''Divine Strike: Tempest'''
|{{DamageText|1d8|Thunder}}
|-
|{{SmIconLink| Class Cleric War Badge Icon.png|War Domain|War}}
|{{SmallIcon|Action DivineStrike Melee.png}} '''Divine Strike: Warmaster'''
|{{DamageText|1d8|Physical}}
|}
* {{SmIconLink| Class Cleric Nature Badge Icon.png|Nature Domain|Nature}} choses which one of the three variations it wants each time (technically through {{SmallIcon|Action DivineStrike Melee.png}} '''Divine Strike: Elemental Fury''').
* {{SmIconLink| Class Cleric Nature Badge Icon.png|Nature Domain|Nature}} choses which one of the three variations it wants each time (technically through {{SmallIcon|Action DivineStrike Melee.png}} '''Divine Strike: Elemental Fury''').
* {{SmIconLink| Class Cleric War Badge Icon.png|War Domain|War}}'s {{SmallIcon|Action DivineStrike Melee.png}} '''Divine Strike: Warmaster''' deals the damage type of the weapon in the main hand, even for offhand strikes.
* {{SmIconLink| Class Cleric War Badge Icon.png|War Domain|War}}'s {{SmallIcon|Action DivineStrike Melee.png}} '''Divine Strike: Warmaster''' deals the damage type of the weapon in the main hand, even for offhand strikes.
{{clear}}</div>
{{clear}}</div>
 
| higherlevels =
== How to Learn ==
| class learns at level 8 = Life Domain, Trickery Domain, Nature Domain, Tempest Domain, War Domain
<div class="bg3wiki-tooltip-box bg3wiki-tooltip">
| notes = * Can be done as a post-strike reaction (without spending reaction points) similar to [[Divine Smite]] for both melee and ranged attacks.
Classes:
* Level 8: {{Class|Life Domain}}, {{Class|Trickery Domain}}, {{Class|Nature Domain}}, {{Class|Tempest Domain}}, {{Class|War Domain}}
</div>
 
==Notes==
* Can be done as a post-strike reaction (without spending reaction points) similar to [[Divine Smite]] for both melee and ranged attacks.
* '''Divine Strike: {Variation} (Melee)''' and '''Divine Strike: {Variation} (Ranged)''' use the corresponding weapon.
* '''Divine Strike: {Variation} (Melee)''' and '''Divine Strike: {Variation} (Ranged)''' use the corresponding weapon.
* Does double (2d8) damage if the weapon attack roll is a critical hit.
* Does double (2d8) damage if the weapon attack roll is a critical hit.
* Possible Bug: Divine Strike does the not obey the turn recharge outside of turn-based mode.
* Possible Bug: Divine Strike does the not obey the turn recharge outside of turn-based mode.
}}

Revision as of 21:57, 6 September 2023

Template:Up to date
Action DivineStrike Melee.png

Divine Strike is a Weapon Action-like ability available to level 8 Clerics of the following Domains: Class Cleric Life Hotbar Icon.png Life, iddle Trickery, Class Cleric Nature Hotbar Icon.pngNature, Class Cleric Tempest Hotbar Icon.pngTempest, and Class Cleric War Hotbar Icon.pngWar. Divine Strike deals 1 ~ 8 additional damage upon a weapon strike (either melee or ranged) of a type dependent on the chosen Domain.

Description

  • Melee Skill: Once per turn deal D8 Physical.png1d8 {Variation Damage Type} damage in addition to your weapon's {Weapon Damage} {Weapon Type} damage.
  • Ranged Skill and Reaction: Deal an additional D8 Physical.png1d8 {Variation Damage Type} damage.

Properties

Cost:
Action
Damage:
Weapon Damage TypesPhysical
+
D8 Radiant.png 1d8 (1~8) Damage TypesRadiant damage
Details:
Attack roll
 Range: Normal weapon range
Recharge: Per turn

Variations

Domain Variation Damage
Life Life Divine Strike: Radiant (Melee) Divine Strike: Radiant (Melee)

Divine Strike: Radiant (Ranged) Divine Strike: Radiant (Ranged)

1d8Damage TypesRadiant
Trickery Trickery Divine Strike: Poison (Melee) Divine Strike: Poison (Melee)

Divine Strike: Poison (Ranged) Divine Strike: Poison (Ranged)

1d8Damage TypesPoison
Nature Nature Divine Strike: Cold (Melee) Divine Strike: Cold (Melee)

Divine Strike: Cold (Ranged) Divine Strike: Cold (Ranged)

1d8Damage TypesCold
Divine Strike: Fire (Melee) Divine Strike: Fire (Melee)

Divine Strike: Fire (Ranged) Divine Strike: Fire (Ranged)

1d8Damage TypesFire
Divine Strike: Lightning (Melee) Divine Strike: Lightning (Melee)

Divine Strike: Lightning (Ranged) Divine Strike: Lightning (Ranged)

1d8Damage TypesLightning
Tempest Tempest Divine Strike: Thunder (Melee) Divine Strike: Thunder (Melee)

Divine Strike: Thunder (Ranged) Divine Strike: Thunder (Ranged)

1d8Damage TypesThunder
War War Divine Strike: Weapon (Melee) Divine Strike: Weapon (Melee)

Divine Strike: Weapon (Ranged) Divine Strike: Weapon (Ranged)

1d8Damage TypesWeapon
  • Nature Nature choses which one of the three variations it wants each time (technically through Divine Strike: Elemental Fury).
  • War War's Divine Strike: Warmaster deals the damage type of the weapon in the main hand, even for offhand strikes.

How to learn

Notes

  • Can be done as a post-strike reaction (without spending reaction points) similar to Divine Smite for both melee and ranged attacks.
  • Divine Strike: {Variation} (Melee) and Divine Strike: {Variation} (Ranged) use the corresponding weapon.
  • Does double (2d8) damage if the weapon attack roll is a critical hit.
  • Possible Bug: Divine Strike does the not obey the turn recharge outside of turn-based mode.