Flind: Difference between revisions

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|wis save=yes
|wis save=yes
|level=5
|level=5
|race=Gnoll Flind
|race=Gnoll Fiend
|type=Humanoid
|type=Fiend
|HP=85
|HP=85
|AC=16
|AC=16
|speed=9m / 30ft
|speed=9m / 30ft
|size=Medium
|size=Medium
|weight=100kg/ 220.46lbs
|weight=100kg
|proficiency=2
|proficiency=3
|initiative=+8
|initiative=+8
|class =
|background=
|location = [[The Risen Road]]
|location = [[The Risen Road]]
|allies =[[Gnoll Hunter]] [[Hyena]] [[Gnoll Fang of Yeenoghu]]
|allies =[[Gnoll Hunter]] [[Hyena]] [[Gnoll Fang of Yeenoghu]]
|enemies =  
|passive={{SmallIcon|Darkvision Icon.png}} [[Darkvision (Passive Feature)|Darkvision]]
}}
 
{{SmallIcon|Attack Of Opportunity Icon 64px.png}} [[Attack of Opportunity]]
 
{{SmallIcon|Skill Warlock PactOfTheBlade BoundWeapon.png}} [[Permanently Armed]]
 
{{SmallIcon|Tenacity Icon.png}} [[Tenacity]]}}


The '''Flind''' is a hostile [[Gnoll]] warlord in [[Chapter One]] of [[Baldur's Gate 3]]. This creature can be found just outside of [[The Risen Road#Cave|The Risen Road Cave]].
The '''Flind''' is a hostile [[Gnoll]] warlord in [[Chapter One]] of [[Baldur's Gate 3]]. This creature can be found just outside of [[The Risen Road#Cave|The Risen Road Cave]].


== Conditions ==
== Act 1 ==
==== Aura: [[Aura of Bloodthirst|Bloodthirst]] ====
 
The Warlord of a vicious band of Gnolls. Found gathered outside of [[The Risen Road#Cave|The Risen Road Cave]], having trapped Rugen and Olly that are transporting good for [[Zarys]] in the surrounded cave. The creature can be convinced to join the players' side for the fight using [[Illithid Powers|Illithid Persuasion]], if it hasn't been used that day.
 
* {{SkillCheck|Wisdom|2}}. Convince the Gnoll and her pack to focus on people in the cave, making them your allies.
 
* {{SkillCheck|Wisdom|2}}. Convince the Gnoll to turn on her own pack to sate her hunger.
 
After the fight is remains unsated still. Another Illithid Persuasion Check can be done for differing outcomes.
 
* {{SkillCheck|Wisdom|10}}. Convince her to leave the area peaceful.
* {{SkillCheck|Wisdom|10}}. Urge her to consume herself, forcing another check to follow.
** {{SkillCheck|Wisdom|15}}. Flind will kill themselves.
 
== Attacks and Abilities ==
 
=== Flail of Pain ===
Strike a creature with the Flail of Dread Skulls to inflict as much pain as possible.
 
{{Action}}
 
{{Attack Roll}}: +8{{DamageInfo|count=1|die=10|plus=5|type=Piercing}}{{DamageInfo|count=3|die=10|type=Psychic}}
 
=== Flail of Paralysis ===
Strike a creature with the Flail of Dread Skulls and possibly [[Paralysed (Condition)|Paralyse]] it.
 
{{Action}}
 
{{Attack Roll}}: +8{{DamageInfo|count=1|die=10|plus=5|type=Piercing}}{{SavingThrow|CON|dc=16}} to avoid becoming {{SmallIcon|Paralysed Condition Icon.webp}} [[Paralysed (Condition)|Paralysed]] for {{Duration|1}}.
 
=== Flail of Madness ===
Strike a creature with the Flail of Dread Skulls and possibly drive it [[Mad (Condition)|Mad]].
 
{{Action}}


Any nearby creatures with the [[Rampage]] trait can make a bite attack as a [[Bonus Action]].
{{Attack Roll}}: +8{{DamageInfo|count=1|die=10|plus=5|type=Piercing}}{{SavingThrow|WIS|dc=16}} to avoid falling into [[Mad (Condition)|Madness]] for {{Duration|1}}.
 
=== Multiattack ===
Aim on Flail of Madness, one Flail of Pain and one Flail of Paralysis at a target.
 
{{Action}}
 
{{Attack Roll}}: +8
 
* See other attacks for damage and related saves.
* Can only use when Frenzied through their Seething Fury ability.
 
===Multiattack (Ranged)===
{{Action}}
 
{{Attack Roll}}: +5{{DamageInfo|count=1|die=8|plus=2|type=Piercing}}{{DamageInfo|count=1|die=8|plus=2|type=Piercing}}{{DamageInfo|count=1|die=8|plus=2|type=Piercing}}
*May only do when Frenzied through their Seething Fury ability.
 
=== Seething Fury ===
Gorge on a corpse of the fallen to regain hit points.
 
{{Action|Bonus}}
{{HealingInfo|count=1|die=8}}
 
=== Seething Fury ===
Let the rage build within you. Once it overflows, you'll be able to attack multiple times per turn.


== Passive Features ==
{{Action|1=Bonus}}
* {{SmallIcon|Attack Of Opportunity Icon 64px.png}} [[Attack of Opportunity]]
* {{SmallIcon|Darkvision Icon.png}} [[Darkvision (Passive Feature)|Darkvision]]
* [[Permanently Armed]]
* [[Tenacity]] (from held item)


== Loot ==
{{Recharge|1=Per Combat}}*This will evolve into Festering Frenzy and than Frenzied, allowing the Gnoll to attack three times per turn.
* {{SmallIcon|Shattered Flail Icon.png}} [[Shattered Flail]]


== Act 1 ==
=== [[Aura of Bloodthirst]] ===
Any nearby creatures with the [[Rampage]] trait can make a bite attack as a [[Bonus Action]].


The Warlord of a vicious band of Gnolls. Found gathered outside of [[The Risen Road#Cave|The Risen Road Cave]], having trapped Rugen and Olly that are transporting good for [[Zarys]] in the surrounded cave. The creature can be convinced to join the players' side for the fight using [[Illithid Powers]], however, the dialogue will not trigger if the player has already hurt the flind.
== Loot ==


* {{SmallIcon|Shattered Flail Icon.png}} [[Shattered Flail]]


The cave has three entry points with the main entrance, a side entrance to the left that requires [[Githyanki Psionics]]: Jump, and the ravine entrance that is trapped.
* {{SmallIcon|Mind Flayer Parasite Specimen Icon.png}} [[Mind Flayer Parasite Specimen]]


== Notes and Trivia ==
== Notes and Trivia ==

Revision as of 12:00, 17 September 2023

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Gnoll Warlord
Flind
Flind.jpg
Stats
Level 5

STR

20
(+5)

DEX

14
(+2)

CON

19
(+4)

INT

11

WIS

14
(+2)

CHA

12
(+1)
Bg3 content hr.png
Creature Race Icon.png  Race Gnoll Fiend
Creature Type Icon.png  Type Fiend
HP Icon.png  HP 85
Creature AC Icon.png  AC 16
Creature Speed Icon.png  Movement Speed 9m / 30ft
Creature Size Icon.png  Size Medium
Weight Icon.png  Weight 100kg
Proficiency Icon.png  Proficiency Bonus +3
Initiative Icon.png  Initiative +8
Passive features
Character information
Location The Risen Road
Allies Gnoll Hunter Hyena Gnoll Fang of Yeenoghu

The Flind is a hostile Gnoll warlord in Chapter One of Baldur's Gate 3. This creature can be found just outside of The Risen Road Cave.

Act 1

The Warlord of a vicious band of Gnolls. Found gathered outside of The Risen Road Cave, having trapped Rugen and Olly that are transporting good for Zarys in the surrounded cave. The creature can be convinced to join the players' side for the fight using Illithid Persuasion, if it hasn't been used that day.

  • DC 2 Wisdom check. Convince the Gnoll and her pack to focus on people in the cave, making them your allies.
  • DC 2 Wisdom check. Convince the Gnoll to turn on her own pack to sate her hunger.

After the fight is remains unsated still. Another Illithid Persuasion Check can be done for differing outcomes.

  • DC 10 Wisdom check. Convince her to leave the area peaceful.
  • DC 10 Wisdom check. Urge her to consume herself, forcing another check to follow.

Attacks and Abilities

Flail of Pain

Strike a creature with the Flail of Dread Skulls to inflict as much pain as possible.

Action

Attack roll: +8
D10 Piercing.png 1d10 + 5 (6~15) Damage TypesPiercing damage
D10 Psychic.png 3d10 (3~30) Damage TypesPsychic damage

Flail of Paralysis

Strike a creature with the Flail of Dread Skulls and possibly Paralyse it.

Action

Attack roll: +8
D10 Piercing.png 1d10 + 5 (6~15) Damage TypesPiercing damage
DC 16  Constitution saving throw to avoid becoming Paralysed for Duration: 1 turn.

Flail of Madness

Strike a creature with the Flail of Dread Skulls and possibly drive it Mad.

Action

Attack roll: +8
D10 Piercing.png 1d10 + 5 (6~15) Damage TypesPiercing damage
DC 16  Wisdom saving throw to avoid falling into Madness for Duration: 1 turn.

Multiattack

Aim on Flail of Madness, one Flail of Pain and one Flail of Paralysis at a target.

Action

Attack roll: +8

  • See other attacks for damage and related saves.
  • Can only use when Frenzied through their Seething Fury ability.

Multiattack (Ranged)

Action

Attack roll: +5
D8 Piercing.png 1d8 + 2 (3~10) Damage TypesPiercing damage
D8 Piercing.png 1d8 + 2 (3~10) Damage TypesPiercing damage
D8 Piercing.png 1d8 + 2 (3~10) Damage TypesPiercing damage
  • May only do when Frenzied through their Seething Fury ability.

Seething Fury

Gorge on a corpse of the fallen to regain hit points.

Bonus action

D8 Healing.png 1d8 (1~8) Healing Icon.png Hit Points

Seething Fury

Let the rage build within you. Once it overflows, you'll be able to attack multiple times per turn.

Bonus action

Recharge: Per combat*This will evolve into Festering Frenzy and than Frenzied, allowing the Gnoll to attack three times per turn.

Aura of Bloodthirst

Any nearby creatures with the Rampage trait can make a bite attack as a Bonus Action.

Loot

Notes and Trivia

  • The Flind has an extremely high initiative score.
  • "Flind" is not the creature's name, but is actually a superior type of Gnoll that is physically more powerful and vicious than their lesser cousins.

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