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Healing Radiance: Difference between revisions
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(Clarifying that the healing amount adds CHA mod) |
HiddenDragon (talk | contribs) m (Removed class template) |
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| warning = {{Prereq|No effect on undead and constructs.}} | | warning = {{Prereq|No effect on undead and constructs.}} | ||
| image = Healing Radiance.webp | | image = Healing Radiance.webp | ||
| summary = '''Healing Radiance''' is a | | summary = '''Healing Radiance''' is a bonus action available to [[Oath of the Ancients]] Paladin. This ability allows these Paladins to channel their oath to heal allies in an area. | ||
| cost = bonus, chaoat | | cost = bonus, chaoat | ||
| concentration = | | concentration = |
Latest revision as of 08:54, 29 July 2024
Healing Radiance is a bonus action available to Oath of the Ancients Paladin. This ability allows these Paladins to channel their oath to heal allies in an area.
Description
Heal yourself and all nearby allies forProficiency Bonus + Paladin Level + Charisma Modifier hit points
. Regain another Proficiency Bonus + Paladin Level + Charisma Modifier hit points
next turn. No effect on undead and constructs.
Properties
- Cost:
-
Bonus action +
Channel Oath Charge
- Damage:
- Proficiency Bonus
hit points
- + Paladin Level
hit points
- + Charisma Modifier
hit points
- Details:
-
Range: Self
-
AoE: 3 m / 10 ft (Radius)
Restores an additional Proficiency Bonus + Paladin Level + Charisma Modifierhit points at the beginning of your next turn
Condition: Healing Radiance
Duration: 1 turn
- Allies within 3m / 10ft will regain Proficiency Bonus + Paladin Level + Charisma Modifier
hit points at the start of the Paladin's next turn.
How to learn
Classes:
- Class level 1: Oath of the Ancients