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Darkness: Difference between revisions

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| level = 2
| level = 2
| school = Evocation
| school = Evocation
| ritual =
| ritual =  
| classes = Sorcerer, Warlock, Wizard, Circle of the Land, Oathbreaker, Eldritch Knight, Arcane Trickster
| classes = Sorcerer, Warlock, Wizard, Circle of the Land, Oathbreaker, Eldritch Knight, Arcane Trickster
| class learns at level 3 = Sorcerer, Warlock, Wizard, {{Class|Circle of the Land}} (Swamp)
| class learns at level 3 = Sorcerer, Warlock, Wizard, {{Class|Circle of the Land}} (Swamp)
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| race learns at level 5 = Drow, Drow Half-Elf, Asmodeus Tiefling
| race learns at level 5 = Drow, Drow Half-Elf, Asmodeus Tiefling
| summary = This spell allows spellcasters to conjure a cloud of darkness in an area within range that obscures and {{Cond|Blinded|blinds}} those within it.
| summary = This spell allows spellcasters to conjure a cloud of darkness in an area within range that obscures and {{Cond|Blinded|blinds}} those within it.
| description = Create a cloud of magical darkness that {{Cond|Heavily Obscures|Heavily Obscures}} and {{Cond|Blinded|}} creatures within. Creatures cannot make ranged attacks into or out of it.
| description = Create a cloud of magical darkness that {{Cond|Heavily Obscured|Heavily Obscures}} and {{Cond|Blinded|}} creatures within. Creatures cannot make ranged attacks into or out of it.
| action type = action
| action type = action
| attack roll =
| attack roll =  
| damage =
| damage =  
| damage modifier =
| damage modifier =  
| damage type =
| damage type =  
| damage save =
| damage save =  
| damage save effect =
| damage save effect =  
| damage per =
| damage per =  
| extra damage =
| extra damage =  
| extra damage modifier =  
| extra damage modifier =  
| extra damage type =
| extra damage type =  
| extra damage save =
| extra damage save =  
| extra damage save effect =
| extra damage save effect =  
| extra damage per =
| extra damage per =  
| concentration = yes
| concentration = yes
| range = ranged
| range = ranged
| range m =
| range m =  
| range ft =
| range ft =  
| aoe =
| aoe =  
| aoe m =
| aoe m =  
| aoe ft =
| aoe ft =  
| condition =
| condition =  
| condition duration =
| condition duration =  
| condition save =
| condition save =  
| area = Darkness
| area = Darkness
| area category = cloud
| area category = cloud
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| area range ft = 17
| area range ft = 17
| area duration = 10
| area duration = 10
| area turn start damage =
| area turn start damage =  
| area turn start damage type =
| area turn start damage type =  
| area turn start damage save =
| area turn start damage save =  
| area turn start damage save effect =
| area turn start damage save effect =  
| area turn end damage =
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| area turn end damage type =
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| area turn end damage save =
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| area turn end damage save effect =
| area turn end damage save effect =  
| area condition = Blinded
| area condition = Blinded
| area condition 2 =
| area condition 2 =  
| area condition 3 =
| area condition 3 =  
| area condition 4 =
| area condition 4 =  
| higher levels = [[Spells#Upcasting|Upcast]]: Casting this spell at a higher level doesn't grant any additional benefits.
| higher levels = [[Spells#Upcasting|Upcast]]: Casting this spell at a higher level doesn't grant any additional benefits.
| variants =  
| variants =  

Revision as of 15:29, 12 October 2023

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Darkness.webp

Darkness is a level 2 evocation spell. This spell allows spellcasters to conjure a cloud of darkness in an area within range that obscures and blinds blinds those within it.

Description

Create a cloud of magical darkness that Heavily Obscures Heavily Obscures and Blinded Blinded creatures within. Creatures cannot make ranged attacks into or out of it.

Properties

Details
 Range: 18 m / 60 ft
Creates Area: Darkness
Concentration Concentration

At higher levels

Upcast: Casting this spell at a higher level doesn't grant any additional benefits.

Area: Darkness

Darkness Darkness

Duration: 10 turns

AoE: 5 m / 17 ft (Radius)

A shroud of magical darkness that Heavily Obscures and Blinds creatures within. Creatures cannot make ranged attacks into or out of the darkness.

Type: Cloud

Condition: Blinded

Blinded Blinded

How to learn

Classes:

Races:

(Character level is the sum of all class levels for a multi-classed character.)

Notes

Visuals

External Links