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- allows the caster to make a pillar of divine flame at a chosen location dealing 5d6 Fire damage and 5d6 Radiant damage. Make a pillar of divine fire roar down3 KB (289 words) - 10:07, 19 February 2024
- wizards of Necromancy school will not receive this condition; climbing on the pillar in the north-western corner also removes spell rot temporarily). Spell rot3 KB (355 words) - 10:20, 3 June 2024
- 3~18 Healing per active pillar with the action Consume Souls. The pillars are weak to Bludgeoning and Force damage. When a pillar takes Radiant damage it2 KB (158 words) - 01:21, 15 March 2024
- take his infernal form after a Soul Pillar has been destroyed. Harness the energy of a recently shattered Soul Pillar to take on a more powerful infernal616 bytes (121 words) - 20:49, 1 December 2023
- Fly from the halls northwest of the elevator. Alternatively, a button on a pillar in the room to the west X: -1964 Y: 842raises and lowers a massive chandelier4 KB (537 words) - 11:22, 3 May 2024
- Raphael is surrounded by Soul Pillars, granting Raphael's attacks an additional 1~12Fire (per pillar) damage and a +3 (per pillar) bonus to his Dexterity Checks573 bytes (79 words) - 00:24, 14 November 2023
- Raphael/combat (section Soul Pillar Proximity)18 m / 60 ft Soul Pillar Proximity Raphael is surrounded by Soul Pillars, granting Raphael's attacks an additional 1~12Fire (per pillar) damage and a +312 KB (1,444 words) - 21:16, 14 May 2024
- jay, whose nest contains a Shiny Key which opens the shiny chest atop a pillar to the north-west. Just outside the Sacred Pool and to the east is a path3 KB (428 words) - 20:57, 2 June 2024
- Blighted Village, posted on a rickety platform bridge between the checkpoint pillars. Ranged Attack () – Goblin Bow Normal weapon damage Make a ranged attack939 bytes (54 words) - 08:26, 2 June 2024
- Attack rolls and all Ability checks until Restore Soul is cast on a Soul Pillar or Raphael. More properties: ApplyToDead Inflicted on party members downed493 bytes (63 words) - 22:10, 3 May 2024
- Raphael has consumed the power of a destroyed Soul Pillar. He is unable to cast spells using Souls until he transforms into the Ascended Fiend. If already301 bytes (35 words) - 12:45, 26 February 2024
- Soul Pillar Proximity is a unique Raphael passive feature that grants him bonuses for being close to his Soul Pillars. For each remaining Soul Pillar, Raphael's511 bytes (81 words) - 22:37, 30 March 2024
- lets him absorb souls from Soul Pillars to regain hit points and restore Punish Divinity. Absorb a soul from each Soul Pillar still standing to spend on powerful865 bytes (113 words) - 10:06, 24 April 2024
- additional benefit. Wall of Ice Duration: 10 turns AoE: 9 m / 30 ft (Line) A pillar made of solid ice. When the ice is broken, it leaves behind a cloud of frigid918 bytes (147 words) - 10:10, 4 May 2024
- 1d6hit points. Act One: This hat is found in a locked gilded chest behind a pillar near to where Alfira is composing her song in the Druid Grove X: 289 Y: 4882 KB (139 words) - 17:35, 21 March 2024
- your Soul Wrenched state by reclaiming your soul from Raphael or a Soul Pillar Cost: Action Details: Melee: 1.5 m / 5 ft Other ways to learn: Party members569 bytes (75 words) - 22:05, 3 May 2024
- Soul Wrenched After using this feature, Raphael must consume from a Soul Pillar to do so again. No results382 bytes (37 words) - 15:07, 3 February 2024
- them. It is made up of Stone Pillars with 30 HP each, immune to Psychic and vulnerable to Force and Thunder damage. Pillars block movement and line of sight2 KB (134 words) - 16:45, 9 March 2024
- X: 262 Y: 481 near Ormn. Cap of Curing in a locked gilded chest behind a pillar X: 289 Y: 488 near Alfira. Nature's Snare in a locked and trapped heavy11 KB (1,404 words) - 11:45, 21 April 2024
- Fall/Fly from the top floor balconies. Scattered around this floor are five pillars, each with a 'Weave Button' and an invisible labelled plaque in front of4 KB (483 words) - 16:50, 25 May 2024