Tracker Rindle
STR
DEX
CON
INT
WIS
CHA
10 (0)
14 (+2)
10 (0)
10 (0)
8 (-1)
8 (-1)
STR
DEX
CON
INT
WIS
CHA
0
+2
0
0
-1
-1
Can see in the dark up to a certain distance.
Attack an enemy moving out of reach.
STR
DEX
CON
INT
WIS
CHA
10 (0)
14 (+2)
10 (0)
10 (0)
8 (-1)
8 (-1)
STR
DEX
CON
INT
WIS
CHA
0
+2
0
0
-1
-1
Can see in the dark up to a certain distance.
Attack an enemy moving out of reach.
STR
DEX
CON
INT
WIS
CHA
10 (0)
14 (+2)
10 (0)
10 (0)
8 (-1)
8 (-1)
STR
DEX
CON
INT
WIS
CHA
0
+2
0
0
-1
-1
Can see in the dark up to a certain distance.
When you damage a creature larger than you, you can choose to deal 1d6 Physical extra. Limited to once per combat.
Attack an enemy moving out of reach.
STR
DEX
CON
INT
WIS
CHA
10 (0)
14 (+2)
10 (0)
10 (0)
8 (-1)
8 (-1)
STR
DEX
CON
INT
WIS
CHA
0
+2
0
0
-1
-1
Can see in the dark up to a certain distance.
When you damage a creature larger than you, you can choose to deal 1d6 Physical extra. Limited to once per combat.
Attack an enemy moving out of reach.
UID
S_GOB_Checkpoint_Guard_004
UUID
a70d559c-24e3-409d-b964-34811092ecac
Tracker Rindle is a goblin stationed at a checkpoint just before the
Goblin Camp during
Act One .
“
Where's the rest of the lads at? Prolly gettin' curled out their cranks.
„
—
Rindle , complaining about boring watch duties
Rindle guards the checkpoint that connects Blighted Village to the Goblin Camp as part of Sentinel Olak's crew. Rindle is posted on a rickety platform bridge between the checkpoint pillars.
If the talking party member has War Paint on their face, Rindle reacts with disgust.
Characters
Locations Quests