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Barth
Barth | |||||||
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Stats | |||||||
Level 2 | |||||||
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Race | [[High Half-Elf|High Half-Elf]] | ||||||
Type | Humanoid | ||||||
HP | 18; 23TTactician | ||||||
AC | 14 | ||||||
Movement Speed | 9m / 30ft | ||||||
Size | Medium | ||||||
Weight | 55kg / 110lbs | ||||||
Proficiency Bonus | +2 | ||||||
Initiative | +1 | ||||||
Passive features | |||||||
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Character information | |||||||
Location | Druid Grove | ||||||
Allies | Aradin, Remira | ||||||
3d model | |||||||
Barth is a High Half-Elf NPC in Baldur's Gate 3. He is an adventurer, travelling with Aradin and Remira and can be found at the Druid Grove.
Chapter One
Spoiler warning: The following content contains unhidden spoilers. Read at your own risk. |
If he survives the Goblin attack and stays in the Druid Grove, he will have his mothers' locket stolen by Meli and will chase and confront him. Depending on the player's intervention, he can leave in anger, decide to give the locket to Meli, or slap Meli, the latter of which might lead to an altercation with Ikaron.
If the player allows Meli to take the locket, it can later be recovered from the Tiefling Hideout and returned to Barth. He will then give backstory about the locket and its importance to him.
The player can further request the locket back from Barth after hearing his story. If the player presses him for the locket it will result in Barth and his crew becoming hostile and attacking the party.
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