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Barth
Barth is a High Half-Elf adventurer travelling with Aradin Beno and Remira in Act One.
Involvement[edit section | visual editor]
Act One[edit section | visual editor]
Barth is one of the adventurers who is ambushed by Goblins at the beginning of Act One outside of the Emerald Grove and is forced to fight his way inside with the help of the party.
Stolen locket[edit section | visual editor]
If he survives the battle and remains in the Grove, Meli will steal his Brass Locket, causing Barth to confront him and kicking off the quest Return the Locket
The party can side with Meli or Barth, and through a variety of Persuasion or Intimidation checks can force either side to relent. Alternatively, the party can opt to do nothing, which leads to an altercation where Barth slaps Meli, who then cries out with Ikaron responding.
If Ikaron joins, he questions why Barth is threatening a child. The party can either allow Meli to keep the locket or force Meli to return it.
If the conversing party member allows Meli to take the locket, it can be recovered from the Tiefling Hideout and returned to Barth. By passing a DC 15 Persuasion Check or reading his mind, the party can learn that his mother had stolen the locket from someone else in the first place. Upon returning the locket, the party can ask for coin as a reward. Rogues can ask for a greater amount, which Barth reluctantly agrees to if the rogue passes a DC 15 Persuasion Check. After the locket is returned, the party can demand it back from him, resulting in a fight.
Returning the locket to Barth[edit section | visual editor]
Lastly, if Meli escapes, the locket is stored inside a thief's chest at the Tiefling Hideout. Lockpicking the chest and stealing the locket back allows the party to return the locket to Barth. He then is grateful and also thanks party if they stopped him from slapping Meli because he lost his cool.
- You man this locket? How much is it worth to you?
- Thank you kindly. +1 -1
- Forget the coin. The locket's yours. Take it. (no reward)
- Read his mind. (DC 10)
- I think you can up your offer a little. It was a gift from your mother, after all. -1 +1
- Here's the locket. It's all yours.
- Heirloom, is it? Been in your family long?
- Not much of an heirloom then... unless there's a tale behind it, maybe? (DC 15)
- Read his mind. (DC 10)
- Come on, spit it out. What aren't you telling me about the locket? (DC 10)
After Return the Locket and passing two Read his mind. (DC 10) you can find out that the Brass Locket was actually stolen by his mother from another family.
Leaving the Grove[edit section | visual editor]
If Aradin's adventuring group leaves the Grove, they are ambushed by Goblins on the way to the Blighted Village. Barth and Aradin are the only survivors. They leave after speaking with the party, and Barth is never to be seen again.
Combat[edit section | visual editor]
Attacks and abilities[edit section | visual editor]
Loot[edit section | visual editor]
Idle banter[edit section | visual editor]
Barth will chat briefly with Remira if they both survive the Grove attack:
- Remira
- Think more are coming?
- Barth
- They got their fill.
- Remira
- Liam isn't here...
- Barth
- He didn't make it this far. You saw them grab him.
- Remira
- You don't gotta remind me.
- Remira
- We shouldn't be hanging around.
- Barth
- Give it a rest. We have time.
- Remira
- Maybe you do.
Later, Barth will accuse Meli of stealing his locket:
- Barth
- Don't make me hurt you, boy.
- Meli
- Too late. Looking at you is painful enough.
- Barth
- Give it back, kid.
- Meli
- I already told you I don't have it. How stupid are you?
- Barth
- Don't you lie to me, boy. I know you have it.
- Meli
- Touch me and I'll bite your fingers off. I will!
Related quests[edit section | visual editor]
External links[edit section | visual editor]
- on the Forgotten Realms Wiki

























