Hairy Henry
STR
DEX
CON
INT
WIS
CHA
15 (+2)
14 (+2)
13 (+1)
8 (-1)
11 (0)
9 (-1)
STR
DEX
CON
INT
WIS
CHA
+2
+2
+1
-1
+2
-1
You can make an additional free attack after making an unarmed or weapon attack.
Automatically attack an enemy moving out of your reach.
When making melee weapon attacks, you roll your damage dice twice and use the highest result.
When you miss an attack, you deal Strength Modifier Bludgeoning damage (minimum of 1) anyway.
STR
DEX
CON
INT
WIS
CHA
15 (+2)
14 (+2)
13 (+1)
8 (-1)
11 (0)
9 (-1)
STR
DEX
CON
INT
WIS
CHA
+2
+2
+1
-1
+2
-1
You can make an additional free attack after making an unarmed or weapon attack.
Automatically attack an enemy moving out of your reach.
When making melee weapon attacks, you roll your damage dice twice and use the highest result.
When you miss an attack, you deal Strength Modifier Bludgeoning damage (minimum of 1) anyway.
STR
DEX
CON
INT
WIS
CHA
15 (+2)
14 (+2)
13 (+1)
8 (-1)
11 (0)
9 (-1)
STR
DEX
CON
INT
WIS
CHA
+2
+2
+1
-1
+2
-1
You can make an additional free attack after making an unarmed or weapon attack.
Automatically attack an enemy moving out of your reach.
When making melee weapon attacks, you roll your damage dice twice and use the highest result.
When you miss an attack, you deal Strength Modifier Bludgeoning damage (minimum of 1) anyway.
STR
DEX
CON
INT
WIS
CHA
15 (+2)
14 (+2)
13 (+1)
8 (-1)
11 (0)
9 (-1)
STR
DEX
CON
INT
WIS
CHA
+2
+2
+1
-1
+2
-1
You can make an additional free attack after making an unarmed or weapon attack.
Automatically attack an enemy moving out of your reach.
When making melee weapon attacks, you roll your damage dice twice and use the highest result.
When you miss an attack, you deal Strength Modifier Bludgeoning damage (minimum of 1) anyway.
Hairy Henry is a member of the Followers of the Absolute that may be found in the sanctum north of the Barracks in the Mind Flayer Colony .
The party can find Hairy Henry being rallied by Kressa Bonedaughter along with his fellow cultists Ironfinger and Maghtew Budj . If the party waits too long before approaching, Kressa's speech will give him and the cultists 10 temporary hitpoints through a buff called Myrkul's Gift .
Henry will attack along with the other followers in the Barracks if the party initiates combat through dialogue with Kressa or if attacked. If left alone, he will move to his room in the south-west part of the Barracks, greeting the party with "Heed the Mistress. She is blessed" and "Walk in shadow" if spoken to.
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