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Wild Shape: Owlbear

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Wild Shape: Owlbear is a Wild Shape form available to Druids.

Description

Take the shape of an Owlbear that can RuptureRupture the ground and become EnragedEnraged.

Your owlbear shape has a starting health of 65 hit points 65 hit points that increases every two druid levels.

Properties

Cost:
Action + Wild Shape Charge

At Higher Levels

The hit points and damage of the owlbear form increase with druid levels, as shown in the table below:

Druid level Hit points Bonus damage
ClawsClaws Crushing FlightCrushing Flight RuptureRupture
6 65 1d4 1d4 1d4
8 78 1d6 1d6 1d6
10 94 1d6 1d6 1d6
12 112 1d8 1d8 1d8

Condition: Wild Shape: Owlbear

Wild Shape: OwlbearWild Shape: Owlbear
  • Wild shaped into an Owlbear

Creature: Owlbear (wild shape)

STR

20
(+5)

DEX

12
(+1)

CON

17
(+3)

Hit Points

65

Armour Class

15

Movement Speed

12 m / 40 ft

Size

Large

ClawsClaws (Action)
Lash out with deadly claws and push the target back 1.5 m / 5 ft.
Crushing FlightCrushing Flight (Bonus Action + Movement Speed)
Leap at a target to bite it and knock it Prone Prone.
EnrageEnrage (Bonus Action + Rage Charge)
Give in to the owlbear's base instincts to increase your Strength and Constitution by 2, gain HP Icon.png 12 temporary hit points, and possibly make nearby creatures Fearful Fearful.
RuptureRupture (Action)
Rupture the earth, causing debris to tear through nearby objects and creatures.

How to learn

Classes:

This action is a variation of:
Wild ShapeWild Shape

Notes

  • The owlbear also gains 3 Rage Charges for EnrageEnrage.
  • The owlbear will use Crushing Flight to jump by default, including in passive pathing (i.e. when following the main character). This can cause unexpected damage to nearby NPCs, turning them hostile. Thus, it is advised to turn back into Druid form in towns in order to prevent accidentally provoking the entire village.
  • The owlbear will lose all Rage Charges if the player character transforms back to normal for a cutscene or conversation.