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Wyll/Banter

From bg3.wiki

Template:CompanionTab A collection of Wyll's remarks and overhead conversations with other characters.

Remarks

Selected

  • Sharp as ever.
  • Blade at the ready.
  • At the ready.
  • A hero at heart.
  • Where am I needed?
  • Defender of the people.
  • The pride of the Gate.

Selected (in combat)

  • Let's make it count.
  • The Blade will not bend!
  • On the victor's path.
  • Forever dauntless!
  • This is my time!
  • Battle favours the fearless.
  • No holding back!

Selected (sneaking)

  • On the prowl.
  • Strength in silence.
  • Keeping quiet.
  • Watching and waiting.
  • Eyes open, mouth shut.
  • Out of sight, out of mind.

Selection spam

  • Could do for a brew.
  • Where there's a 'Wyll', there's a 'y'.
  • Ever get the sense that someone's watching?
  • So two halflings walk under a bar...

Selection spam (in combat)

  • Can't hear myself think!
  • Wear your scars proudly.
  • As my father once told me: 'Can we get on with it?'
  • I find moderation is key.

Selection spam (sneaking)

  • Bad time for an itch.
  • Could do for a brew.
  • So two halflings walk under a bar...
  • Shush. No, really. Shush.

Moving

  • Ever onward.
  • Checking things out.
  • Keeping pace.
  • Two steps at a time.
  • One move ahead.
  • Best foot forward.
  • Heading out.
  • And I'm off.

Moving (in combat)

  • Coming through!
  • Finding my way.
  • Fleet of foot.
  • Two steps at a time!
  • Making my move!
  • No time to waste.

Moving (sneaking)

  • Careful...
  • Quiet as a moonbeam.
  • Every step counts.
  • Not a peep.

Hiding

  • They won't see me coming.
  • Silence is golden.
  • Toning things down.
  • Going on the sly.

Hiding (in combat)

  • Going quiet.
  • Under cover.
  • Out of sight.
  • Laying low.

At low health

  • I could use some healing.
  • Hells. My time's running out.
  • Ugh. This isn't good.
  • I should get these wounds taken care of.

Can't fit in a small hole

  • A big man does not fit in a small hole.

Can't fit in a tiny hole

  • I am way too big for a hole that tiny.

Can't use an item

  • That's getting me nowhere.
  • Forget it.
  • Something's not right.
  • Try later, maybe?

Can't use an item while in combat

  • Is this really the best time?
  • That'll have to wait 'til later.
  • Little too busy for that.
  • No. Just no.

Finding a locked item

  • Hm. Must be unlocked from elsewhere.
  • Nothing doing. I should take a look around, find a way to open this thing.
  • Shut tight. There must be some way to open it.
  • Doesn't open from here.

Picking a lock

  • I'll see what I can do.
  • The magic touch.
  • As one does.
  • No trouble at all.

Looking at a globe

  • So many adventures yet to have. So many monsters yet to kill.

Looking at an astrolabe

  • Incredible, to think how many worlds exist beyond this tiny speck within a speck I call home.
  • So many stars, so many mysteries yet to be discovered.
  • So much we don't know, lingering in the furthest reaches of existence.

Looking into a mirror

(Before transformation)

  • That's me, all right.
  • Not too worse for the wear.
  • A bruise here, a scratch there. Nothing a good night's sleep couldn't cure.

(After transformation)

  • The horns aren't so bad, I guess. Maybe a bit of wax could spruce them up.
  • Hm. It's still me, I guess. Sort of.
  • A man looks in, a devil looks back. I might never get used to it.

Looking into a telescope

  • Loved these things as a kid. I imagined so many stories in the spaces between stars.

Succeeded Perception roll (trap)

  • A trap - watch it!
  • A trap? So much for a warm welcome.
  • Watch yourself - I spy a trap.
  • Careful. There are traps about.

Succeeded Investigation roll

  • Hey now - what's that?
  • Spotted something.
  • What have we here?
  • Check it out.
  • What's that there?

Succeeded Investigation roll (trap)

  • Watch it - trap ahead.
  • Trap. Watch your step.
  • Slow up - I've spotted a trap.
  • Trap! Be careful...

Identified a mimic

  • A monster masquerading as furniture. Clever.

Surprised by mimic

  • Fool me once, shame on you. Fool me twice, and - wait, how's it go, again?
  • A mimic? Damn - should've seen it coming.

After a short rest

  • That'll have to do.
  • Freshened up and ready to fight.
  • Aaaaaand here I go.
  • Awake and alert.

On character death

Player:

  • By Balduran's bones, no!

Player (Dark Urge):

  • Not now, not after all you've been through!

Lae'zel:

  • Hells. Lae'zel...

Shadowheart:

  • Shadowheart? It can't be...

Karlach:

  • Karlach... no no no...

Jaheira:

  • By the gods - Jaheira!

Gale:

  • Gale! This isn't the end!

Minthara:

  • Minthara - no!

Minsc:

  • Ah hells, Minsc has fallen...

Astarion:

  • Damn it - Astarion!

Halsin:

  • Halsin... no...

Location Remarks

Act One

Ico knownSpells lvl 01.png Act 1 Spoilers! This section reveals details about the story of Baldur's Gate 3.

(Sitting on the Stool of Hill Giant Strength)

  • Holy... I feel powerful. Nice chair indeed.
  • And poof - the power's gone.

Act Two

Ico knownSpells lvl 02.png Act 2 Spoilers! This section reveals details about the story of Baldur's Gate 3.

(Entering Act Two from Grymforge)

  • This place is darker than dark, as if the shadows could cast shadows.
  • We've got to push through. Unless a passing griffon offers a ride, it's the only way to Moonrise Towers.

(Upon releasing Dolly Dolly Dolly

  • She's as cute as a bug - and not much bigger.

Act Three

Ico knownSpells lvl 03.png Act 3 Spoilers! This section reveals details about the story of Baldur's Gate 3.

Party Banter

Wyll Approval.png Wyll and Astarion Astarion Approval.png

  • Wyll: Astarion, how is the rat diet going?
  • Astarion: It may soon come to an end if you don't shut your mouth.

  • Wyll: As much love as I have for Baldur's Gate, these frontiers delight me as much as any bustling street.
  • Astarion: You can't be serious? This is a howling wasteland!
  • Astarion: I haven't even had a bath since the abduction. I must reek of illithid slime.
  • Wyll: Sure, but think of the stories you'll be able to tell.

  • Wyll: I'm feeling a bit parched and peckish.
  • Astarion: Me too. Keep an eye out for any passing vagrants.
  • Wyll: I'm afraid you'll have to content yourself to vagrant chickens.

Wyll Approval.png Wyll and Gale Gale Approval.png

  • Wyll: Was a time I tussled with hill giants without breaking a sweat. Now, a mere werebear could swat me halfway to Amn.
  • Gale: Strange things are happening to us. What festers in our minds may well impel our bodies.

  • Wyll: You're an impressive fighter, Gale. You should consider a new name.
  • Gale: I take it you have some suggestions?
  • Wyll: 'The Wizard Wonder!' Or how about, 'The Master of the Weave'?
  • Gale: Tempting. But I think we might already have the maximum number of theatrical titles.

Wyll Approval.png Wyll and Karlach Karlach Approval.png

tba

Wyll Approval.png Wyll and Lae'zel Lae'zel Approval.png

  • Wyll: Lae'zel, you've the most exquisite eyes - golden as the sands of the Calim.
  • Lae'zel: And you've a soft skull. A ghaik tentacle will have no issues pushing through it.
  • Wyll: Is that... a compliment?
  • Lae'zel: No, it is a fact. Life in this Faerûn is laughably weak.

  • Wyll: I've never met anyone like you, Lae'zel.
  • Lae'zel: Yes I've been told I'm quite scintillating.
  • Wyll: Have you really?
  • Lae'zel: No.

  • Wyll: Mm - Lae'zel, do you believe in love at first sight?
  • Lae'zel: I hardly believe in love at all.
  • Wyll: Oh.
  • Lae'zel: But I do believe in carnal pleasure.
  • Wyll: Oh!

  • Wyll: Can an illithid go solo, Lae'zel? You know - break free of their master?
  • Lae'zel: Renegades are rare, but not unheard of.
  • Lae'zel: A ghaik gone astray is no less dangerous for it - and its head no less valuable.

  • Wyll: Lae'zel, have you ever done good deed just for the sake of it?
  • Lae'zel: I have performed deeds well and efficiently. Is this what you mean?
  • Wyll: Not exactly. But you answered my question.

Wyll Approval.png Wyll and Shadowheart Shadowheart Approval.png

  • Shadowheart: I saw you training those children. You were so gentle! That's... not how I was taught.
  • Wyll: Cruel words strengthen neither heads nor hearts, Shadowheart.
  • Shadowheart: I wouldn't quite say that - I learned the lesson, after all.
  • Wyll: And came to resent your tutor, I bet. I taught them to fight - not to hate.
  • Wyll: On that matter, you'll hear no argument from me.
  • Wyll: Ah, Shadowheart - how blessed I am to be so near.
  • Shadowheart: I heard you with Lae'zel - don't think I'll play second fiddle to the likes of her.

  • Shadowheart: Have you wondered what people will say, Wyll? When they find out the monster hunter is becoming a monster.
  • Wyll: I've faced countless perils and conquered them all. This will be no different.
  • Shadowheart: I've always had a soft spot for the confident ones...
  • Shadowheart: They always disappoint though.

  • Shadowheart: So Wyll, what was the Blade of Frontier's toughest kill?
  • Wyll: Ah - it was a great scrap. A hungry minotaur with hankering for human flesh.
  • Wyll: An axe-bearing mountain of fur, she was. Gave me a nasty scar.
  • Shadowheart: Hm, you'll have to show it to me sometime.

  • Shadowheart: So. Wyll with a 'y' - why?
  • Wyll: 'Y', that's right.
  • Shadowheart: But why?
  • Wyll: Why 'y'? A great-uncle's name, my father said. But I just figured he couldn't spell.

(After visiting the Temple of Shar)
  • Wyll: What's your gripe with Selûne anyway, Shadowheart?
  • Shadowheart: She betrayed her sister and ruined the balance of things.
  • Shadowheart: Imagine turning on those who love you for you own glory...

(In the Mason's Guild)
  • Shadowheart: All this stonework has me thinking - would you ever want a statue of yourself, Wyll?
  • Wyll: It seems a rather... vain notion to me. But I can't say I haven't thought about it. How about you?
  • Shadowheart: I suppose it might be nice to be remembered - though I'd be less keen on having birds perching on my head for evermore.
  • Wyll: Think of the... er... mess they'd make. Well - better your statue's head than your own.

(At the Basilisk Gate)
  • Shadowheart: A gallows? Nooses are for amateurs - that's what I was taught in the Grotto. Do you know how badly those things can go wrong?
  • Wyll: I'd rather not think of it, Shadowheart...
  • Shadowheart: You could strangle them by accident, use too much rope and break their legs... and if it goes really badly, you could wrench their heads right off.
  • Wyll: What a picture you paint. Quite detailed, quite colourful. Quite unnecessary.

(Area South of Lady Jannath's Estate)
  • Shadowheart: Amazing how the city can seem almost peaceful at times, knowing all that goes on out there.
  • Wyll: 'All that goes on'?
  • Shadowheart: Consider the numbers. Someone out there must be having the worst day of their life. Robbed, evicted, widowed, who knows? No wonder Shar thrives, with such misery...
  • Wyll: If that's true, then so must the be the opposite: there are people out there celebrating their lives' best moment.
  • Wyll: A wedding to their betrothed, a new baby, a windfall... the taste of an exquisite pudding.... ----
  • Shadowheart: Fiend worship... I'm not trying to pick a fight, Wyll. But it really seems like a blatantly ill-advised idea.
  • Wyll: It's the furthest thing from my mind. Besides, Shadowheart - not all fiends are cut from the same scorched cloth.
  • Shadowheart: How do they differ, then? The number of horns? The exact timbre of their evil laugh?
  • Wyll: Could be most anything. Their willingness to torment their travel partners with wisecracks, for example.

(In Bloomridge Park)
  • Wyll: Spent a lot of time in this park as a boy battling imaginary monsters.
  • Shadowheart: So before you were Blade of the Frontiers, you were Pointy Stick of the Park? How did the imaginary monsters compare with the real thing?
  • Wyll: The monsters of my play-fights were strong, vicious. Trolls with hulking muscles, werewolves with sharpened fangs.
  • Wyll: But the greatest villains I've faced as the Blade? They look more like you and me than they do the beasts of my fantasies. ----

(Entrance to Water Queen's House)

  • Shadowheart: Umberlee - a brutal goddess, from what I understand. Without even the slightest touch of subtley to her.
  • Wyll: Subtley isn't exactly your forte, given how you've strolled about wearing a circlet inset with Shar's symbol.
  • (If Shadowheart is still devoted to Shar)
    • Shadowheart: That's different. You'd be surprised how easily Lady Shar can hide in plain sight. People go around blinkered, caught up in their own lives.
    • Shadowheart: Besides... it suits me.
  • (If Shadowheart is no longer devoted to Shar)
    • Shadowheart: You'd be surprised how people can miss what's in plain sight. I missed the fact that Shar was deceiving me. Besides, I have a new look now. Suits me, I think.
  • Wyll: On that matter, you'll hear no argument from me.
  • Wyll: Ah, Shadowheart - how blessed I am to be so near.
  • Shadowheart: I heard you with Lae'zel - don't think I'll play second fiddle to the likes of her.
  • Shadowheart: Go try your charms on someone who's out of earshot.

Wyll Approval.png Wyll and Halsin Halsin Approval.png

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Wyll Approval.png Wyll and Minthara Minthara Approval.png

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Wyll Approval.png Wyll and Jaheira Jaheira Approval.png

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Wyll Approval.png Wyll and Minsc Minsc Approval.png

tba