Toggle menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Zhentarim Basement

From bg3.wiki
Revision as of 23:57, 21 January 2024 by Nixxanator (talk | contribs) (Added some of the important characters and notes about important keys in the Zhentarim basement.)
Zhentarim.webp
The Zhentarim Basement.
The Zhentarim Basement (also known as the Zhentarim Hideout) is a location in Act One. It is an interior area within The Risen Road, located within Waukeen's Rest.

Overview

The Zhentarim Basement is accessed through a barn on the western side of Waukeen's Rest. Inside is a jumpy man named Salazon, who will ask for a password. Rugan will give the player this password if they save him during the quest Find the Missing Shipment or asking where he's going then asking what the password is via Speak with Dead if he's been killed somehow, otherwise passing any of the dialogue ability checks with Salazon will have him stand down.

If Salazon is successfully dealt with, he will give the player a key to the wardrobe at the back of the barn, which leads to the hideout.

Waypoints

This location contains the following Waypoint Waypoint:

  • Zhentarim Hideout X: 256 Y: -295

Related locations

Characters

Related quests

Interactions

  • The Zhentarim Basement is one of the four entrances to the Underdark. There is a secret lift that leads to there, hidden behind an illusionary wall at X: 268 Y: -190, revealed by an Investigation check while next to the wall. Passing through the wall will not cause anyone to be hostile.
  • If you steal the Iron Flask from the caravan chest after saving Rugan and Olly, they will show up in the hideout, Olly being dead, and Rugan being tortured.

Notable loot

Quest rewards

Hidden treasure

  • Abyss Beckoners (Inside a locked chest in the eastern cell at the far northern end of the hideout)

Store

The following items are offered by Brem once you gain the trust of the Zhentarim:

Note: These items are locked behind certain quest/dialogue choices. They will only appear in Brem's inventory if you gain Zarys and her group's trust. The items can then be acquired through trading, pick-pocketing, or looting Brem's corpse (if you decide to kill the group anyway after gaining their trust).

If you antagonize Zarys in any way, the group will turn hostile and the items won't appear in Brem's inventory, making it impossible to acquire them. In particular, if you had convinced Rugan to cross the Zhents and let you take the shipment, then the only way to gain Zarys's trust is to follow her order to finish off Rugan. It's not possible to obtain the shipment, spare Rugan's life, and get access to the items above.

Note: having Shovel (Familiar) summoned will cause the group to immediately become hostile once Shovel (Familiar) is in sight.

This does not seem to happen when Scratch is summoned or when any of the familiars from the Find Familiar spell are summoned.

Note: the iron gates at the back of the basement can be unlocked with the two Zhentarim Key variants.

Note: the iron gate that is locked if Zarys becomes hostile can be unlocked with the Iron Key held by Garias.

Note: the lift to the Underdark can be unlocked with the Mechanical Key held by Karad.